diff --git a/src/engine/server/server.cpp b/src/engine/server/server.cpp index ee03834ee..c2965e832 100644 --- a/src/engine/server/server.cpp +++ b/src/engine/server/server.cpp @@ -257,6 +257,7 @@ void CServer::CClient::Reset() m_Score = 0; m_NextMapChunk = 0; m_Flags = 0; + m_ShowIps = false; } CServer::CServer() @@ -931,7 +932,7 @@ int CServer::DelClientCallback(int ClientID, const char *pReason, void *pUser) net_addr_str(pThis->m_NetServer.ClientAddr(ClientID), aAddrStr, sizeof(aAddrStr), true); char aBuf[256]; - str_format(aBuf, sizeof(aBuf), "client dropped. cid=%d addr=%s reason='%s'", ClientID, aAddrStr, pReason); + str_format(aBuf, sizeof(aBuf), "client dropped. cid=%d addr=<{%s}> reason='%s'", ClientID, aAddrStr, pReason); pThis->Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "server", aBuf); // notify the mod about the drop @@ -1049,10 +1050,36 @@ void CServer::SendRconLineAuthed(const char *pLine, void *pUser, bool Highlighte if(ReentryGuard) return; ReentryGuard++; + const char *pStart = str_find(pLine, "<{"); + const char *pEnd = pStart == NULL ? NULL : str_find(pStart + 2, "}>"); + const char *pLineWithoutIps; + char aLine[512]; + char aLineWithoutIps[512]; + aLine[0] = '\0'; + aLineWithoutIps[0] = '\0'; + + if(pStart == NULL || pEnd == NULL) + { + pLineWithoutIps = pLine; + } + else + { + str_append(aLine, pLine, pStart - pLine + 1); + str_append(aLine, pStart + 2, pStart - pLine + pEnd - pStart - 2); + str_append(aLine, pEnd + 2, sizeof(aLine)); + + str_append(aLineWithoutIps, pLine, pStart - pLine + 1); + str_append(aLineWithoutIps, "XXX", sizeof(aLineWithoutIps)); + str_append(aLineWithoutIps, pEnd + 2, sizeof(aLineWithoutIps)); + + pLine = aLine; + pLineWithoutIps = aLineWithoutIps; + } + for(i = 0; i < MAX_CLIENTS; i++) { if(pThis->m_aClients[i].m_State != CClient::STATE_EMPTY && pThis->m_aClients[i].m_Authed >= pThis->m_RconAuthLevel && (pThis->m_RconRestrict == -1 || pThis->m_RconRestrict == i)) - pThis->SendRconLine(i, pLine); + pThis->SendRconLine(i, pThis->m_aClients[i].m_ShowIps ? pLine : pLineWithoutIps); } ReentryGuard--; @@ -1206,7 +1233,7 @@ void CServer::ProcessClientPacket(CNetChunk *pPacket) net_addr_str(m_NetServer.ClientAddr(ClientID), aAddrStr, sizeof(aAddrStr), true); char aBuf[256]; - str_format(aBuf, sizeof(aBuf), "player is ready. ClientID=%d addr=%s secure=%s", ClientID, aAddrStr, m_NetServer.HasSecurityToken(ClientID)?"yes":"no"); + str_format(aBuf, sizeof(aBuf), "player is ready. ClientID=%d addr=<{%s}> secure=%s", ClientID, aAddrStr, m_NetServer.HasSecurityToken(ClientID)?"yes":"no"); Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "server", aBuf); m_aClients[ClientID].m_State = CClient::STATE_READY; GameServer()->OnClientConnected(ClientID); @@ -1222,7 +1249,7 @@ void CServer::ProcessClientPacket(CNetChunk *pPacket) net_addr_str(m_NetServer.ClientAddr(ClientID), aAddrStr, sizeof(aAddrStr), true); char aBuf[256]; - str_format(aBuf, sizeof(aBuf), "player has entered the game. ClientID=%d addr=%s", ClientID, aAddrStr); + str_format(aBuf, sizeof(aBuf), "player has entered the game. ClientID=%d addr=<{%s}>", ClientID, aAddrStr); Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", aBuf); m_aClients[ClientID].m_State = CClient::STATE_INGAME; GameServer()->OnClientEnter(ClientID); @@ -1962,7 +1989,7 @@ int CServer::Run() char aBuf[256]; - str_format(aBuf, sizeof(aBuf), "ClientID=%d addr=%s secure=%s blacklisted", ClientID, aAddrStr, m_NetServer.HasSecurityToken(ClientID)?"yes":"no"); + str_format(aBuf, sizeof(aBuf), "ClientID=%d addr=<{%s}> secure=%s blacklisted", ClientID, aAddrStr, m_NetServer.HasSecurityToken(ClientID)?"yes":"no"); Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "dnsbl", aBuf); } @@ -2165,13 +2192,13 @@ void CServer::ConStatus(IConsole::IResult *pResult, void *pUser) str_format(aAuthStr, sizeof(aAuthStr), " key=%s %s", pThis->m_AuthManager.KeyIdent(pThis->m_aClients[i].m_AuthKey), pAuthStr); } - str_format(aBuf, sizeof(aBuf), "id=%d addr='%s' name='%s' client=%d secure=%s flags=%d%s%s", + str_format(aBuf, sizeof(aBuf), "id=%d addr=<{%s}> name='%s' client=%d secure=%s flags=%d%s%s", i, aAddrStr, pThis->m_aClients[i].m_aName, pThis->GameServer()->GetClientVersion(i), pThis->m_NetServer.HasSecurityToken(i) ? "yes" : "no", pThis->m_aClients[i].m_Flags, aDnsblStr, aAuthStr); } else { - str_format(aBuf, sizeof(aBuf), "id=%d addr=%s connecting", i, aAddrStr); + str_format(aBuf, sizeof(aBuf), "id=%d addr=<{%s}> connecting", i, aAddrStr); } pThis->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "Server", aBuf); } @@ -2554,6 +2581,26 @@ void CServer::ConLogout(IConsole::IResult *pResult, void *pUser) } } +void CServer::ConShowIps(IConsole::IResult *pResult, void *pUser) +{ + CServer *pServer = (CServer *)pUser; + + if(pServer->m_RconClientID >= 0 && pServer->m_RconClientID < MAX_CLIENTS && + pServer->m_aClients[pServer->m_RconClientID].m_State != CServer::CClient::STATE_EMPTY) + { + if(pResult->NumArguments()) + { + pServer->m_aClients[pServer->m_RconClientID].m_ShowIps = pResult->GetInteger(0); + } + else + { + char aBuf[9]; + str_format(aBuf, sizeof(aBuf), "Value: %d", pServer->m_aClients[pServer->m_RconClientID].m_ShowIps); + pServer->SendRconLine(pServer->m_RconClientID, aBuf); + } + } +} + #if defined (CONF_SQL) void CServer::ConAddSqlServer(IConsole::IResult *pResult, void *pUserData) @@ -2591,7 +2638,7 @@ void CServer::ConAddSqlServer(IConsole::IResult *pResult, void *pUserData) thread_init(CreateTablesThread, apSqlServers[i], "CreateTables"); char aBuf[512]; - str_format(aBuf, sizeof(aBuf), "Added new Sql%sServer: %d: DB: '%s' Prefix: '%s' User: '%s' IP: '%s' Port: %d", ReadOnly ? "Read" : "Write", i, apSqlServers[i]->GetDatabase(), apSqlServers[i]->GetPrefix(), apSqlServers[i]->GetUser(), apSqlServers[i]->GetIP(), apSqlServers[i]->GetPort()); + str_format(aBuf, sizeof(aBuf), "Added new Sql%sServer: %d: DB: '%s' Prefix: '%s' User: '%s' IP: <{'%s'}> Port: %d", ReadOnly ? "Read" : "Write", i, apSqlServers[i]->GetDatabase(), apSqlServers[i]->GetPrefix(), apSqlServers[i]->GetUser(), apSqlServers[i]->GetIP(), apSqlServers[i]->GetPort()); pSelf->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", aBuf); return; } @@ -2620,7 +2667,7 @@ void CServer::ConDumpSqlServers(IConsole::IResult *pResult, void *pUserData) if (apSqlServers[i]) { char aBuf[512]; - str_format(aBuf, sizeof(aBuf), "SQL-%s %d: DB: '%s' Prefix: '%s' User: '%s' Pass: '%s' IP: '%s' Port: %d", ReadOnly ? "Read" : "Write", i, apSqlServers[i]->GetDatabase(), apSqlServers[i]->GetPrefix(), apSqlServers[i]->GetUser(), apSqlServers[i]->GetPass(), apSqlServers[i]->GetIP(), apSqlServers[i]->GetPort()); + str_format(aBuf, sizeof(aBuf), "SQL-%s %d: DB: '%s' Prefix: '%s' User: '%s' Pass: '%s' IP: <{'%s'}> Port: %d", ReadOnly ? "Read" : "Write", i, apSqlServers[i]->GetDatabase(), apSqlServers[i]->GetPrefix(), apSqlServers[i]->GetUser(), apSqlServers[i]->GetPass(), apSqlServers[i]->GetIP(), apSqlServers[i]->GetPort()); pSelf->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", aBuf); } } @@ -2813,6 +2860,7 @@ void CServer::RegisterCommands() Console()->Register("status", "", CFGFLAG_SERVER, ConStatus, this, "List players"); Console()->Register("shutdown", "", CFGFLAG_SERVER, ConShutdown, this, "Shut down"); Console()->Register("logout", "", CFGFLAG_SERVER, ConLogout, this, "Logout of rcon"); + Console()->Register("show_ips", "?i[show]", CFGFLAG_SERVER, ConShowIps, this, "Show IP addresses in rcon commands (1 = on, 0 = off)"); Console()->Register("record", "?s[file]", CFGFLAG_SERVER|CFGFLAG_STORE, ConRecord, this, "Record to a file"); Console()->Register("stoprecord", "", CFGFLAG_SERVER, ConStopRecord, this, "Stop recording"); diff --git a/src/engine/server/server.h b/src/engine/server/server.h index 6838fe66b..cd7469a40 100644 --- a/src/engine/server/server.h +++ b/src/engine/server/server.h @@ -168,6 +168,7 @@ public: int m_AuthTries; int m_NextMapChunk; int m_Flags; + bool m_ShowIps; const IConsole::CCommandInfo *m_pRconCmdToSend; @@ -316,6 +317,7 @@ public: static void ConStopRecord(IConsole::IResult *pResult, void *pUser); static void ConMapReload(IConsole::IResult *pResult, void *pUser); static void ConLogout(IConsole::IResult *pResult, void *pUser); + static void ConShowIps(IConsole::IResult *pResult, void *pUser); static void ConAuthAdd(IConsole::IResult *pResult, void *pUser); static void ConAuthAddHashed(IConsole::IResult *pResult, void *pUser);