colorized background of entries in the server browser scoreboard so it's more obvious what belongs together

This commit is contained in:
oy 2011-04-16 18:55:36 +02:00
parent 73bc6afb67
commit 246cbed786

View file

@ -619,23 +619,24 @@ void CMenus::RenderServerbrowserServerDetail(CUIRect View)
if (pSelectedServer) if (pSelectedServer)
{ {
ServerScoreBoard.VSplitLeft(5.0f, 0, &ServerScoreBoard);
ServerScoreBoard.Margin(3.0f, &ServerScoreBoard); ServerScoreBoard.Margin(3.0f, &ServerScoreBoard);
for (int i = 0; i < pSelectedServer->m_NumClients; i++) for (int i = 0; i < pSelectedServer->m_NumClients; i++)
{ {
CUIRect Name, Clan, Score, Flag; CUIRect Name, Clan, Score, Flag;
ServerScoreBoard.HSplitTop(25.0f, &Name, &ServerScoreBoard); ServerScoreBoard.HSplitTop(25.0f, &Name, &ServerScoreBoard);
RenderTools()->DrawUIRect(&Name, vec4(1,1,1,(i%2+1)*0.05f), CUI::CORNER_ALL, 4.0f);
Name.VSplitLeft(5.0f, 0, &Name);
Name.VSplitLeft(30.0f, &Score, &Name); Name.VSplitLeft(30.0f, &Score, &Name);
Name.VSplitRight(34.0f, &Name, &Flag); Name.VSplitRight(34.0f, &Name, &Flag);
Flag.HMargin(4.0f, &Flag); Flag.HMargin(4.0f, &Flag);
Name.HSplitTop(12.0f, &Name, &Clan); Name.HSplitTop(11.0f, &Name, &Clan);
// score // score
if(pSelectedServer->m_aClients[i].m_Player) if(pSelectedServer->m_aClients[i].m_Player)
{ {
char aTemp[16]; char aTemp[16];
str_format(aTemp, sizeof(aTemp), "%d", pSelectedServer->m_aClients[i].m_Score); str_format(aTemp, sizeof(aTemp), "%d", pSelectedServer->m_aClients[i].m_Score);
TextRender()->SetCursor(&Cursor, Score.x, Score.y+(Score.h-FontSize)/2.0f, FontSize, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END); TextRender()->SetCursor(&Cursor, Score.x, Score.y+(Score.h-FontSize)/4.0f, FontSize, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END);
Cursor.m_LineWidth = Score.w; Cursor.m_LineWidth = Score.w;
TextRender()->TextEx(&Cursor, aTemp, -1); TextRender()->TextEx(&Cursor, aTemp, -1);
} }