Fix spelling

This commit is contained in:
Jupeyy 2022-07-19 18:22:44 +02:00
parent a9bc4ae113
commit 2240ad2966
8 changed files with 9 additions and 9 deletions

View file

@ -580,7 +580,7 @@ void CCharacter::Tick()
m_PrevPos = m_Core.m_Pos; m_PrevPos = m_Core.m_Pos;
} }
void CCharacter::TickDefered() void CCharacter::TickDeferred()
{ {
m_Core.Move(); m_Core.Move();
m_Core.Quantize(); m_Core.Quantize();

View file

@ -37,7 +37,7 @@ public:
static const int ms_PhysSize = 28; static const int ms_PhysSize = 28;
void Tick() override; void Tick() override;
void TickDefered() override; void TickDeferred() override;
bool IsGrounded(); bool IsGrounded();

View file

@ -53,7 +53,7 @@ public:
void Destroy() { delete this; } void Destroy() { delete this; }
virtual void Tick() {} virtual void Tick() {}
virtual void TickDefered() {} virtual void TickDeferred() {}
bool GameLayerClipped(vec2 CheckPos); bool GameLayerClipped(vec2 CheckPos);
float m_ProximityRadius; float m_ProximityRadius;

View file

@ -199,7 +199,7 @@ void CGameWorld::Tick()
for(; pEnt;) for(; pEnt;)
{ {
m_pNextTraverseEntity = pEnt->m_pNextTypeEntity; m_pNextTraverseEntity = pEnt->m_pNextTypeEntity;
pEnt->TickDefered(); pEnt->TickDeferred();
pEnt->m_SnapTicks++; pEnt->m_SnapTicks++;
pEnt = m_pNextTraverseEntity; pEnt = m_pNextTraverseEntity;
} }

View file

@ -764,7 +764,7 @@ void CCharacter::Tick()
m_PrevPos = m_Core.m_Pos; m_PrevPos = m_Core.m_Pos;
} }
void CCharacter::TickDefered() void CCharacter::TickDeferred()
{ {
// advance the dummy // advance the dummy
{ {

View file

@ -34,7 +34,7 @@ public:
void Reset() override; void Reset() override;
void Destroy() override; void Destroy() override;
void Tick() override; void Tick() override;
void TickDefered() override; void TickDeferred() override;
void TickPaused() override; void TickPaused() override;
void Snap(int SnappingClient) override; void Snap(int SnappingClient) override;
void SwapClients(int Client1, int Client2) override; void SwapClients(int Client1, int Client2) override;

View file

@ -94,10 +94,10 @@ public: // TODO: Maybe make protected
virtual void Tick() {} virtual void Tick() {}
/* /*
Function: TickDefered Function: TickDeferred
Called after all entities Tick() function has been called. Called after all entities Tick() function has been called.
*/ */
virtual void TickDefered() {} virtual void TickDeferred() {}
/* /*
Function: TickPaused Function: TickPaused

View file

@ -280,7 +280,7 @@ void CGameWorld::Tick()
for(; pEnt;) for(; pEnt;)
{ {
m_pNextTraverseEntity = pEnt->m_pNextTypeEntity; m_pNextTraverseEntity = pEnt->m_pNextTypeEntity;
pEnt->TickDefered(); pEnt->TickDeferred();
pEnt = m_pNextTraverseEntity; pEnt = m_pNextTraverseEntity;
} }
} }