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Unfreeze on rcon undeep
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@ -217,7 +217,10 @@ void CGameContext::ConUnDeep(IConsole::IResult *pResult, void *pUserData)
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return;
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CCharacter *pChr = pSelf->GetPlayerChar(pResult->m_ClientID);
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if(pChr)
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{
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pChr->SetDeepFrozen(false);
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pChr->UnFreeze();
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}
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}
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void CGameContext::ConLiveFreeze(IConsole::IResult *pResult, void *pUserData)
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