Merge pull request #8133 from dobrykafe/pr-more-settings

Include more options in appearance settings
This commit is contained in:
Dennis Felsing 2024-03-20 22:43:28 +00:00 committed by GitHub
commit 21d0d69bec
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@ -2613,10 +2613,22 @@ void CMenus::RenderSettingsAppearance(CUIRect MainView)
Ui()->DoLabel(&Label, Localize("Chat"), HeadlineFontSize, TEXTALIGN_ML);
// General chat settings
LeftView.HSplitTop(SectionTotalMargin + 8 * LineSize, &Section, &LeftView);
LeftView.HSplitTop(SectionTotalMargin + 9 * LineSize, &Section, &LeftView);
Section.Margin(SectionMargin, &Section);
DoButton_CheckBoxAutoVMarginAndSet(&g_Config.m_ClShowChat, Localize("Show chat"), &g_Config.m_ClShowChat, &Section, LineSize);
Section.HSplitTop(LineSize, &Button, &Section);
if(DoButton_CheckBox(&g_Config.m_ClShowChat, Localize("Show chat"), g_Config.m_ClShowChat, &Button))
{
g_Config.m_ClShowChat = g_Config.m_ClShowChat ? 0 : 1;
}
Section.HSplitTop(LineSize, &Button, &Section);
if(g_Config.m_ClShowChat)
{
static int s_ShowChat = 0;
if(DoButton_CheckBox(&s_ShowChat, Localize("Always show chat"), g_Config.m_ClShowChat == 2, &Button))
g_Config.m_ClShowChat = g_Config.m_ClShowChat != 2 ? 2 : 1;
}
DoButton_CheckBoxAutoVMarginAndSet(&g_Config.m_ClChatTeamColors, Localize("Show names in chat in team colors"), &g_Config.m_ClChatTeamColors, &Section, LineSize);
DoButton_CheckBoxAutoVMarginAndSet(&g_Config.m_ClShowChatFriends, Localize("Show only chat messages from friends"), &g_Config.m_ClShowChatFriends, &Section, LineSize);
@ -2968,7 +2980,7 @@ void CMenus::RenderSettingsAppearance(CUIRect MainView)
Ui()->DoLabel(&Label, Localize("Name Plate"), HeadlineFontSize, TEXTALIGN_ML);
// General name plate settings
LeftView.HSplitTop(SectionTotalMargin + 10 * LineSize + 2 * ColorPickerLineSize, &Section, &LeftView);
LeftView.HSplitTop(SectionTotalMargin + 12 * LineSize + 2 * ColorPickerLineSize, &Section, &LeftView);
Section.Margin(SectionMargin, &Section);
DoButton_CheckBoxAutoVMarginAndSet(&g_Config.m_ClNameplates, Localize("Show name plates"), &g_Config.m_ClNameplates, &Section, LineSize);
@ -2983,7 +2995,20 @@ void CMenus::RenderSettingsAppearance(CUIRect MainView)
}
DoButton_CheckBoxAutoVMarginAndSet(&g_Config.m_ClNameplatesTeamcolors, Localize("Use team colors for name plates"), &g_Config.m_ClNameplatesTeamcolors, &Section, LineSize);
DoButton_CheckBoxAutoVMarginAndSet(&g_Config.m_ClNameplatesStrong, Localize("Show hook strength indicator"), &g_Config.m_ClNameplatesStrong, &Section, LineSize);
DoButton_CheckBoxAutoVMarginAndSet(&g_Config.m_ClNameplatesFriendMark, Localize("Show friend mark (♥) in name plates"), &g_Config.m_ClNameplatesFriendMark, &Section, LineSize);
Section.HSplitTop(LineSize, &Button, &Section);
if(DoButton_CheckBox(&g_Config.m_ClNameplatesStrong, Localize("Show hook strength icon indicator"), g_Config.m_ClNameplatesStrong, &Button))
{
g_Config.m_ClNameplatesStrong = g_Config.m_ClNameplatesStrong ? 0 : 1;
}
Section.HSplitTop(LineSize, &Button, &Section);
if(g_Config.m_ClNameplatesStrong)
{
static int s_NameplatesStrong = 0;
if(DoButton_CheckBox(&s_NameplatesStrong, Localize("Show hook strength number indicator"), g_Config.m_ClNameplatesStrong == 2, &Button))
g_Config.m_ClNameplatesStrong = g_Config.m_ClNameplatesStrong != 2 ? 2 : 1;
}
Section.HSplitTop(LineSize, &Button, &Section);
if(DoButton_CheckBox(&g_Config.m_ClShowDirection, Localize("Show other players' key presses"), g_Config.m_ClShowDirection >= 1 && g_Config.m_ClShowDirection != 3, &Button))
@ -3012,14 +3037,34 @@ void CMenus::RenderSettingsAppearance(CUIRect MainView)
Ui()->DoLabel(&Label, Localize("Hook collision line"), HeadlineFontSize, TEXTALIGN_ML);
// General hookline settings
LeftView.HSplitTop(SectionTotalMargin + 6 * LineSize + 3 * ColorPickerLineSize, &Section, &LeftView);
LeftView.HSplitTop(SectionTotalMargin + 9 * LineSize + 3 * ColorPickerLineSize, &Section, &LeftView);
Section.Margin(SectionMargin, &Section);
Section.HSplitTop(LineSize, &Button, &Section);
if(DoButton_CheckBox(&g_Config.m_ClShowHookCollOwn, Localize("Show own player's hook collision line"), g_Config.m_ClShowHookCollOwn, &Button))
{
g_Config.m_ClShowHookCollOwn = g_Config.m_ClShowHookCollOwn ? 0 : 1;
}
Section.HSplitTop(LineSize, &Button, &Section);
if(g_Config.m_ClShowHookCollOwn)
{
static int s_ShowHookCollOwn = 0;
if(DoButton_CheckBox(&s_ShowHookCollOwn, Localize("Always show own player's hook collision line"), g_Config.m_ClShowHookCollOwn == 2, &Button))
g_Config.m_ClShowHookCollOwn = g_Config.m_ClShowHookCollOwn != 2 ? 2 : 1;
}
Section.HSplitTop(LineSize, &Button, &Section);
if(DoButton_CheckBox(&g_Config.m_ClShowHookCollOther, Localize("Show other players' hook collision lines"), g_Config.m_ClShowHookCollOther, &Button))
{
g_Config.m_ClShowHookCollOther = g_Config.m_ClShowHookCollOther >= 1 ? 0 : 1;
}
Section.HSplitTop(LineSize, &Button, &Section);
if(g_Config.m_ClShowHookCollOther)
{
static int s_ShowHookCollOther = 0;
if(DoButton_CheckBox(&s_ShowHookCollOther, Localize("Always show other players' hook collision lines"), g_Config.m_ClShowHookCollOther == 2, &Button))
g_Config.m_ClShowHookCollOther = g_Config.m_ClShowHookCollOther != 2 ? 2 : 1;
}
Section.HSplitTop(2 * LineSize, &Button, &Section);
Ui()->DoScrollbarOption(&g_Config.m_ClHookCollSize, &g_Config.m_ClHookCollSize, &Button, Localize("Hook collision line width"), 0, 20, &CUi::ms_LinearScrollbarScale, CUi::SCROLLBAR_OPTION_MULTILINE);