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Fix style warning
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@ -168,7 +168,7 @@ void CEffects::PlayerDeath(vec2 Pos, int ClientID)
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{
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// Use m_RenderInfo.m_CustomColoredSkin instead of m_UseCustomColor
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// m_UseCustomColor says if the player's skin has a custom color (value sent from the client side)
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// m_RenderInfo.m_CustomColoredSkin Defines if in the context of the game the color is being customized,
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// Using this value if the game is teams (red and blue), this value will be true even if the skin is with the normal color.
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// And will use the team body color to create player death effect instead of tee color
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