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fixed that player friends are marked as online in the friends list if they match a clan friend
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@ -252,7 +252,8 @@ void CMenus::RenderServerbrowserServerList(CUIRect View)
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(!m_lFriends[f].m_pFriendInfo->m_aName[0] || NameHash == m_lFriends[f].m_pFriendInfo->m_NameHash))
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{
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m_lFriends[f].m_NumFound++;
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break;
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if(m_lFriends[f].m_pFriendInfo->m_aName[0])
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break;
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}
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}
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}
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