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Move variable declarations closer to usages
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@ -111,20 +111,15 @@ void CMenus::DemoSeekTick(IDemoPlayer::ETickOffset TickOffset)
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void CMenus::RenderDemoPlayer(CUIRect MainView)
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{
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const IDemoPlayer::CInfo *pInfo = DemoPlayer()->BaseInfo();
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const float SeekBarHeight = 15.0f;
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const float ButtonbarHeight = 20.0f;
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const float NameBarHeight = 20.0f;
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const float Margins = 5.0f;
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static int64_t s_LastSpeedChange = 0;
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// render popups
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if(m_DemoPlayerState == DEMOPLAYER_SLICE_SAVE)
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{
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RenderDemoPlayerSliceSavePopup(MainView);
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}
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const IDemoPlayer::CInfo *pInfo = DemoPlayer()->BaseInfo();
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static int64_t s_LastSpeedChange = 0;
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// handle keyboard shortcuts independent of active menu
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float PositionToSeek = -1.0f;
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float TimeToSeek = 0.0f;
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@ -206,7 +201,11 @@ void CMenus::RenderDemoPlayer(CUIRect MainView)
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}
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}
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float TotalHeight = SeekBarHeight + ButtonbarHeight + NameBarHeight + Margins * 3;
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const float SeekBarHeight = 15.0f;
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const float ButtonbarHeight = 20.0f;
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const float NameBarHeight = 20.0f;
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const float Margins = 5.0f;
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const float TotalHeight = SeekBarHeight + ButtonbarHeight + NameBarHeight + Margins * 3;
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// render speed info
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if(g_Config.m_ClDemoShowSpeed && time_get() - s_LastSpeedChange < time_freq() * 1)
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