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SHIFT+TAB invert completion order
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parent
3875741604
commit
200fc3545b
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@ -53,6 +53,7 @@ CGameConsole::CInstance::CInstance(int Type)
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m_aCompletionBuffer[0] = 0;
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m_aCompletionBuffer[0] = 0;
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m_CompletionChosen = -1;
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m_CompletionChosen = -1;
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m_CompletionRenderOffset = 0.0f;
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m_CompletionRenderOffset = 0.0f;
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m_ReverseTAB = false;
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m_IsCommand = false;
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m_IsCommand = false;
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}
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}
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@ -148,15 +149,18 @@ void CGameConsole::CInstance::OnInput(IInput::CEvent Event)
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{
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{
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if(m_Type == CGameConsole::CONSOLETYPE_LOCAL || m_pGameConsole->Client()->RconAuthed())
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if(m_Type == CGameConsole::CONSOLETYPE_LOCAL || m_pGameConsole->Client()->RconAuthed())
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{
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{
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if(m_ReverseTAB)
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m_CompletionChosen--;
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else
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m_CompletionChosen++;
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m_CompletionChosen++;
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m_CompletionEnumerationCount = 0;
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m_CompletionEnumerationCount = 0;
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m_pGameConsole->m_pConsole->PossibleCommands(m_aCompletionBuffer, m_CompletionFlagmask, m_Type != CGameConsole::CONSOLETYPE_LOCAL &&
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m_pGameConsole->m_pConsole->PossibleCommands(m_aCompletionBuffer, m_CompletionFlagmask, m_Type != CGameConsole::CONSOLETYPE_LOCAL &&
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m_pGameConsole->Client()->RconAuthed() && m_pGameConsole->Client()->UseTempRconCommands(), PossibleCommandsCompleteCallback, this);
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m_pGameConsole->Client()->RconAuthed() && m_pGameConsole->Client()->UseTempRconCommands(), PossibleCommandsCompleteCallback, this);
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// handle wrapping
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// handle wrapping
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if(m_CompletionEnumerationCount && m_CompletionChosen >= m_CompletionEnumerationCount)
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if(m_CompletionEnumerationCount && (m_CompletionChosen >= m_CompletionEnumerationCount || m_CompletionChosen <0))
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{
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{
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m_CompletionChosen %= m_CompletionEnumerationCount;
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m_CompletionChosen= (m_CompletionChosen + m_CompletionEnumerationCount) % m_CompletionEnumerationCount;
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m_CompletionEnumerationCount = 0;
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m_CompletionEnumerationCount = 0;
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m_pGameConsole->m_pConsole->PossibleCommands(m_aCompletionBuffer, m_CompletionFlagmask, m_Type != CGameConsole::CONSOLETYPE_LOCAL &&
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m_pGameConsole->m_pConsole->PossibleCommands(m_aCompletionBuffer, m_CompletionFlagmask, m_Type != CGameConsole::CONSOLETYPE_LOCAL &&
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m_pGameConsole->Client()->RconAuthed() && m_pGameConsole->Client()->UseTempRconCommands(), PossibleCommandsCompleteCallback, this);
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m_pGameConsole->Client()->RconAuthed() && m_pGameConsole->Client()->UseTempRconCommands(), PossibleCommandsCompleteCallback, this);
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@ -173,6 +177,16 @@ void CGameConsole::CInstance::OnInput(IInput::CEvent Event)
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if(m_BacklogActPage < 0)
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if(m_BacklogActPage < 0)
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m_BacklogActPage = 0;
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m_BacklogActPage = 0;
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}
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}
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else if(Event.m_Key == KEY_LSHIFT)
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{
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m_ReverseTAB = true;
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Handled = true;
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}
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}
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if(Event.m_Flags&IInput::FLAG_RELEASE && Event.m_Key == KEY_LSHIFT)
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{
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m_ReverseTAB = false;
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Handled = true;
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}
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}
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if(!Handled)
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if(!Handled)
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@ -180,7 +194,7 @@ void CGameConsole::CInstance::OnInput(IInput::CEvent Event)
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if(Event.m_Flags&IInput::FLAG_PRESS)
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if(Event.m_Flags&IInput::FLAG_PRESS)
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{
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{
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if(Event.m_Key != KEY_TAB)
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if((Event.m_Key != KEY_TAB) && (Event.m_Key != KEY_LSHIFT))
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{
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{
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m_CompletionChosen = -1;
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m_CompletionChosen = -1;
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str_copy(m_aCompletionBuffer, m_Input.GetString(), sizeof(m_aCompletionBuffer));
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str_copy(m_aCompletionBuffer, m_Input.GetString(), sizeof(m_aCompletionBuffer));
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