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Fix automap crash (reported in #1425)
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@ -432,7 +432,8 @@ void CLayerTiles::BrushDraw(CLayer *pBrush, float wx, float wy)
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SetTile(fx, fy, l->m_pTiles[y*l->m_Width+x]);
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SetTile(fx, fy, l->m_pTiles[y*l->m_Width+x]);
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}
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}
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FlagModified(sx, sy, l->m_Width, l->m_Height);
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if(sx >= 0 && sx + l->m_Width < m_Width && sy >= 0 && sy + l->m_Height < m_Height)
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FlagModified(sx, sy, l->m_Width, l->m_Height);
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}
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}
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void CLayerTiles::BrushFlipX()
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void CLayerTiles::BrushFlipX()
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