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CMakeLists.txt: Make external dependencies to OBJ libs
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@ -193,6 +193,10 @@ add_library(game-shared OBJECT ${GAME_SHARED} ${GAME_GENERATED_SHARED})
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# CLIENT
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# CLIENT
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########################################################################
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########################################################################
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file(GLOB DEP_PNG_SRC "src/engine/external/pnglite/*.c" "src/engine/external/pnglite/*.h")
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add_library(png OBJECT ${DEP_PNG_SRC})
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set(DEP_PNG $<TARGET_OBJECTS:png>)
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if(CLIENT)
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if(CLIENT)
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# Sources
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# Sources
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file(GLOB_RECURSE ENGINE_CLIENT "src/engine/client/*.cpp" "src/engine/client/*.h")
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file(GLOB_RECURSE ENGINE_CLIENT "src/engine/client/*.cpp" "src/engine/client/*.h")
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@ -202,10 +206,13 @@ if(CLIENT)
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set(CLIENT_SRC ${ENGINE_CLIENT} ${GAME_CLIENT} ${GAME_EDITOR} ${GAME_GENERATED_CLIENT})
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set(CLIENT_SRC ${ENGINE_CLIENT} ${GAME_CLIENT} ${GAME_EDITOR} ${GAME_GENERATED_CLIENT})
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# Static dependencies
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# Static dependencies
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# TODO: Make add_library(.. OBJECT ..) out of these.
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file(GLOB DEP_JSON_SRC "src/engine/external/json-parser/*.c" "src/engine/external/json-parser/*.h")
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file(GLOB DEP_JSON "src/engine/external/json-parser/*.c" "src/engine/external/json-parser/*.h")
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file(GLOB DEP_WAV_SRC "src/engine/external/wavpack/*.c" "src/engine/external/wavpack/*.h")
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file(GLOB DEP_PNG "src/engine/external/pnglite/*.c" "src/engine/external/pnglite/*.h")
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add_library(json OBJECT ${DEP_JSON_SRC})
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file(GLOB DEP_WAV "src/engine/external/wavpack/*.c" "src/engine/external/wavpack/*.h")
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add_library(wav OBJECT ${DEP_WAV_SRC})
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set(DEP_JSON $<TARGET_OBJECTS:json>)
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set(DEP_WAV $<TARGET_OBJECTS:wav>)
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set(DEPS_CLIENT ${DEP_JSON} ${DEP_PNG} ${DEP_WAV})
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set(DEPS_CLIENT ${DEP_JSON} ${DEP_PNG} ${DEP_WAV})
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# Libraries
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# Libraries
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@ -309,6 +316,7 @@ foreach(T ${TOOLS})
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)
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)
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if(TOOL MATCHES "^(tileset_|dilate$)")
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if(TOOL MATCHES "^(tileset_|dilate$)")
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target_sources(${TOOL} PRIVATE ${DEP_PNG})
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target_sources(${TOOL} PRIVATE ${DEP_PNG})
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message(STATUS ${TOOL})
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endif()
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endif()
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if(TOOL MATCHES "^config_")
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if(TOOL MATCHES "^config_")
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target_sources(${TOOL} PRIVATE "src/tools/config_common.h")
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target_sources(${TOOL} PRIVATE "src/tools/config_common.h")
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