diff --git a/src/game/editor/editor.cpp b/src/game/editor/editor.cpp index 43413c940..33693cadf 100644 --- a/src/game/editor/editor.cpp +++ b/src/game/editor/editor.cpp @@ -6303,6 +6303,9 @@ void CEditor::OnUpdate() Reset(); } + for(int i = 0; i < Input()->NumEvents(); i++) + UI()->OnInput(Input()->GetEvent(i)); + // handle cursor movement { static float s_MouseX = 0.0f;