From 193fb192c5ca8aa5ef30e4977ea952789267da7b Mon Sep 17 00:00:00 2001 From: oy Date: Thu, 5 May 2011 01:53:12 +0200 Subject: [PATCH] added maximum zoom level in the editor. Closes #664 --- src/game/editor/editor.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/game/editor/editor.cpp b/src/game/editor/editor.cpp index 335eb930f..3ea04206b 100644 --- a/src/game/editor/editor.cpp +++ b/src/game/editor/editor.cpp @@ -744,8 +744,7 @@ void CEditor::DoToolbar(CUIRect ToolBar) if(Input()->KeyPresses(KEY_MOUSE_WHEEL_DOWN) && m_Dialog == DIALOG_NONE) m_ZoomLevel += 20; - if(m_ZoomLevel < 50) - m_ZoomLevel = 50; + m_ZoomLevel = clamp(m_ZoomLevel, 50, 2000); m_WorldZoom = m_ZoomLevel/100.0f; TB_Top.VSplitLeft(10.0f, &Button, &TB_Top);