Fix broken parameter in MoveCharacter

This commit is contained in:
bencie 2024-02-08 22:34:38 +01:00
parent 7dc446e086
commit 177e8f07f1

View file

@ -77,7 +77,7 @@ void CGameContext::MoveCharacter(int ClientID, int X, int Y, bool Raw)
if(!pChr)
return;
pChr->Move(vec2((Raw ? 1 : 32) * X, Raw ? 1 : 32) * Y);
pChr->Move(vec2((Raw ? 1 : 32) * X, (Raw ? 1 : 32) * Y));
pChr->m_DDRaceState = DDRACE_CHEAT;
}