diff --git a/src/engine/client/client.cpp b/src/engine/client/client.cpp index 572992c50..350cafaa0 100644 --- a/src/engine/client/client.cpp +++ b/src/engine/client/client.cpp @@ -500,7 +500,6 @@ void CClient::SendInput() CNetObj_Character Main = ((CGameClient *)GameClient())->m_Snap.m_aCharacters[m_LocalIDs[g_Config.m_ClDummy]].m_Cur; CNetObj_Character Dummy = ((CGameClient *)GameClient())->m_Snap.m_aCharacters[m_LocalIDs[!g_Config.m_ClDummy]].m_Cur; vec2 Dir = vec2(Main.m_X - Dummy.m_X, Main.m_Y - Dummy.m_Y); - DummyData.m_Direction = GetAngle(Dir); DummyData.m_TargetX = Dir.x; DummyData.m_TargetY = Dir.y;