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Chiller Dragon 2024-09-14 23:37:07 +03:00 committed by GitHub
commit 16e3a5e8b9
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5 changed files with 57 additions and 44 deletions

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@ -2162,6 +2162,8 @@ set_src(GAME_SHARED GLOB src/game
mapitems_ex.cpp mapitems_ex.cpp
mapitems_ex.h mapitems_ex.h
mapitems_ex_types.h mapitems_ex_types.h
mapitems_fng.h
mapitems_vanilla.h
prng.cpp prng.cpp
prng.h prng.h
teamscore.cpp teamscore.cpp

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@ -1044,50 +1044,6 @@ public:
TILE_PUB_ENTITIES_OFF2, TILE_PUB_ENTITIES_OFF2,
}; };
enum
{
TILE_FNG_SPIKE_GOLD = 7,
TILE_FNG_SPIKE_NORMAL,
TILE_FNG_SPIKE_RED,
TILE_FNG_SPIKE_BLUE,
TILE_FNG_SCORE_RED,
TILE_FNG_SCORE_BLUE,
TILE_FNG_SPIKE_GREEN = 14,
TILE_FNG_SPIKE_PURPLE,
TILE_FNG_SPAWN = 192,
TILE_FNG_SPAWN_RED,
TILE_FNG_SPAWN_BLUE,
TILE_FNG_FLAG_RED,
TILE_FNG_FLAG_BLUE,
TILE_FNG_SHIELD,
TILE_FNG_HEART,
TILE_FNG_SHOTGUN,
TILE_FNG_GRENADE,
TILE_FNG_NINJA,
TILE_FNG_LASER,
TILE_FNG_SPIKE_OLD1 = 208,
TILE_FNG_SPIKE_OLD2,
TILE_FNG_SPIKE_OLD3
};
enum
{
TILE_VANILLA_SPAWN = 192,
TILE_VANILLA_SPAWN_RED,
TILE_VANILLA_SPAWN_BLUE,
TILE_VANILLA_FLAG_RED,
TILE_VANILLA_FLAG_BLUE,
TILE_VANILLA_SHIELD,
TILE_VANILLA_HEART,
TILE_VANILLA_SHOTGUN,
TILE_VANILLA_GRENADE,
TILE_VANILLA_NINJA,
TILE_VANILLA_LASER,
};
// Explanations // Explanations
enum class EExplanation enum class EExplanation
{ {

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@ -1,3 +1,6 @@
#include <game/mapitems_fng.h>
#include <game/mapitems_vanilla.h>
#include "editor.h" #include "editor.h"
// DDNet entity explanations by Lady Saavik // DDNet entity explanations by Lady Saavik

33
src/game/mapitems_fng.h Normal file
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@ -0,0 +1,33 @@
#ifndef GAME_MAPITEMS_FNG_H
#define GAME_MAPITEMS_FNG_H
enum
{
TILE_FNG_SPIKE_GOLD = 7,
TILE_FNG_SPIKE_NORMAL,
TILE_FNG_SPIKE_RED,
TILE_FNG_SPIKE_BLUE,
TILE_FNG_SCORE_RED,
TILE_FNG_SCORE_BLUE,
TILE_FNG_SPIKE_GREEN = 14,
TILE_FNG_SPIKE_PURPLE,
TILE_FNG_SPAWN = 192,
TILE_FNG_SPAWN_RED,
TILE_FNG_SPAWN_BLUE,
TILE_FNG_FLAG_RED,
TILE_FNG_FLAG_BLUE,
TILE_FNG_SHIELD,
TILE_FNG_HEART,
TILE_FNG_SHOTGUN,
TILE_FNG_GRENADE,
TILE_FNG_NINJA,
TILE_FNG_LASER,
TILE_FNG_SPIKE_OLD1 = 208,
TILE_FNG_SPIKE_OLD2,
TILE_FNG_SPIKE_OLD3
};
#endif

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@ -0,0 +1,19 @@
#ifndef GAME_MAPITEMS_VANILLA_H
#define GAME_MAPITEMS_VANILLA_H
enum
{
TILE_VANILLA_SPAWN = 192,
TILE_VANILLA_SPAWN_RED,
TILE_VANILLA_SPAWN_BLUE,
TILE_VANILLA_FLAG_RED,
TILE_VANILLA_FLAG_BLUE,
TILE_VANILLA_SHIELD,
TILE_VANILLA_HEART,
TILE_VANILLA_SHOTGUN,
TILE_VANILLA_GRENADE,
TILE_VANILLA_NINJA,
TILE_VANILLA_LASER,
};
#endif