diff --git a/src/engine/client/opengl_sl.cpp b/src/engine/client/opengl_sl.cpp index 4b1328b1c..27160269c 100644 --- a/src/engine/client/opengl_sl.cpp +++ b/src/engine/client/opengl_sl.cpp @@ -4,9 +4,11 @@ #include #include #include +#include bool CGLSL::LoadShader(IStorage *pStorage, const char *pFile, int Type) { + std::cout << "here" << std::endl; if (m_IsLoaded) return true; IOHANDLE f = pStorage->OpenFile(pFile, IOFLAG_READ, IStorage::TYPE_ALL); diff --git a/src/game/version.h b/src/game/version.h index 880efd3f8..2e43dab75 100644 --- a/src/game/version.h +++ b/src/game/version.h @@ -2,9 +2,9 @@ /* If you are missing that file, acquire a complete release at teeworlds.com. */ #ifndef GAME_VERSION_H #define GAME_VERSION_H -#define GAME_VERSION "0.6.4, 11.1.3" +#define GAME_VERSION "0.6.4, 11.1.4" #define GAME_NETVERSION "0.6 626fce9a778df4d4" -#define GAME_RELEASE_VERSION "11.1.3" -#define CLIENT_VERSIONNR 11013 +#define GAME_RELEASE_VERSION "11.1.4" +#define CLIENT_VERSIONNR 11014 extern const char *GIT_SHORTREV_HASH; #endif