diff --git a/src/game/client/components/chat.cpp b/src/game/client/components/chat.cpp index ee294dc45..f5787483d 100644 --- a/src/game/client/components/chat.cpp +++ b/src/game/client/components/chat.cpp @@ -292,7 +292,7 @@ void CChat::AddLine(int ClientID, int Team, const char *pLine) char aBuf[1024]; str_format(aBuf, sizeof(aBuf), "%s%s", m_aLines[m_CurrentLine].m_aName, m_aLines[m_CurrentLine].m_aText); - Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "chat", aBuf); + Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, m_aLines[m_CurrentLine].m_Team?"teamchat":"chat", aBuf); } // play sound diff --git a/src/game/server/gamecontext.cpp b/src/game/server/gamecontext.cpp index 82adcbefb..1234e8e48 100644 --- a/src/game/server/gamecontext.cpp +++ b/src/game/server/gamecontext.cpp @@ -225,7 +225,7 @@ void CGameContext::SendChat(int ChatterClientID, int Team, const char *pText) str_format(aBuf, sizeof(aBuf), "%d:%d:%s: %s", ChatterClientID, Team, Server()->ClientName(ChatterClientID), pText); else str_format(aBuf, sizeof(aBuf), "*** %s", pText); - Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "chat", aBuf); + Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, Team!=CHAT_ALL?"teamchat":"chat", aBuf); if(Team == CHAT_ALL) {