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More tele fixes
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@ -261,6 +261,8 @@ void CGameContext::ConToTeleporter(IConsole::IResult *pResult, void *pUserData)
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if (pChr)
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if (pChr)
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{
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{
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pChr->Core()->m_Pos = TelePos;
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pChr->Core()->m_Pos = TelePos;
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pChr->m_Pos = pSelf->m_apPlayers[TeleTo]->m_ViewPos;
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pChr->m_PrevPos = pSelf->m_apPlayers[TeleTo]->m_ViewPos;
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pChr->m_DDRaceState = DDRACE_CHEAT;
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pChr->m_DDRaceState = DDRACE_CHEAT;
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}
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}
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}
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}
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@ -279,6 +281,8 @@ void CGameContext::ConToCheckTeleporter(IConsole::IResult *pResult, void *pUserD
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if (pChr)
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if (pChr)
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{
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{
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pChr->Core()->m_Pos = TelePos;
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pChr->Core()->m_Pos = TelePos;
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pChr->m_Pos = pSelf->m_apPlayers[TeleTo]->m_ViewPos;
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pChr->m_PrevPos = pSelf->m_apPlayers[TeleTo]->m_ViewPos;
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pChr->m_DDRaceState = DDRACE_CHEAT;
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pChr->m_DDRaceState = DDRACE_CHEAT;
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}
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}
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}
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}
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