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Add m_PosEnv as index that must be offset when appended
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@ -227,5 +227,8 @@ void CLayerSounds::ModifySoundIndex(INDEX_MODIFY_FUNC Func)
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void CLayerSounds::ModifyEnvelopeIndex(INDEX_MODIFY_FUNC Func)
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{
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for(int i = 0; i < m_lSources.size(); i++)
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{
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Func(&m_lSources[i].m_SoundEnv);
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Func(&m_lSources[i].m_PosEnv);
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}
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}
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