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Changed loop variables
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@ -482,21 +482,21 @@ std::string CStatboard::FormatStats()
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char aPlayerStats[1024 * VANILLA_MAX_CLIENTS];
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str_format(aPlayerStats, sizeof(aPlayerStats), "Local-player,Team,Name,Clan,Score,Frags,Deaths,Suicides,F/D-ratio,Net,FPM,Spree,Best,Hammer-F/D,Gun-F/D,Shotgun-F/D,Grenade-F/D,Rifle-F/D,Ninja-F/D,GameWithFlags,Flag-grabs,Flag-captures\n");
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for (int j = 0; j < NumPlayers; j++)
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for (int i = 0; i < NumPlayers; i++)
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{
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const CNetObj_PlayerInfo *pInfo = apPlayers[j];
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const CNetObj_PlayerInfo *pInfo = apPlayers[i];
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const CGameClient::CClientStats *pStats = &m_pClient->m_aStats[pInfo->m_ClientID];
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// Pre-formatting
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// Weapons frags/deaths
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char aWeaponFD[64 * NUM_WEAPONS];
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for (int i = 0; i < NUM_WEAPONS; i++)
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for (int j = 0; j < NUM_WEAPONS; j++)
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{
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if (i == 0)
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str_format(aWeaponFD, sizeof(aWeaponFD), "%d/%d", pStats->m_aFragsWith[i], pStats->m_aDeathsFrom[i]);
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if (j == 0)
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str_format(aWeaponFD, sizeof(aWeaponFD), "%d/%d", pStats->m_aFragsWith[j], pStats->m_aDeathsFrom[j]);
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else
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str_format(aWeaponFD, sizeof(aWeaponFD), "%s,%d/%d", aWeaponFD, pStats->m_aFragsWith[i], pStats->m_aDeathsFrom[i]);
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str_format(aWeaponFD, sizeof(aWeaponFD), "%s,%d/%d", aWeaponFD, pStats->m_aFragsWith[j], pStats->m_aDeathsFrom[j]);
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}
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// Frag/Death ratio
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