mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-10 10:08:18 +00:00
Fixed Crazy shotgun bullets
This commit is contained in:
parent
03095b5ecf
commit
0ee65685be
|
@ -57,7 +57,7 @@ void CGameContext::Construct(int Resetting)
|
|||
Tuning()->Set("gun_curvature", 0);
|
||||
Tuning()->Set("shotgun_speed", 500);
|
||||
Tuning()->Set("shotgun_speeddiff", 0);
|
||||
Tuning()->Set("tune shotgun_curvature", 0);
|
||||
Tuning()->Set("shotgun_curvature", 0);
|
||||
g_Config.m_SvHit = 1;
|
||||
g_Config.m_SvEndlessDrag = 0;
|
||||
g_Config.m_SvOldLaser = 0;
|
||||
|
|
Loading…
Reference in a new issue