diff --git a/src/game/server/gamecontext.cpp b/src/game/server/gamecontext.cpp index edcf77a3b..a28f57fe7 100644 --- a/src/game/server/gamecontext.cpp +++ b/src/game/server/gamecontext.cpp @@ -3192,7 +3192,7 @@ void CGameContext::OnConsoleInit() Console()->Register("tune_zone_reset", "?i[zone]", CFGFLAG_SERVER, ConTuneResetZone, this, "reset zone tuning in zone x or in all zones"); Console()->Register("tune_zone_enter", "i[zone] r[message]", CFGFLAG_SERVER | CFGFLAG_GAME, ConTuneSetZoneMsgEnter, this, "which message to display on zone enter; use 0 for normal area"); Console()->Register("tune_zone_leave", "i[zone] r[message]", CFGFLAG_SERVER | CFGFLAG_GAME, ConTuneSetZoneMsgLeave, this, "which message to display on zone leave; use 0 for normal area"); - Console()->Register("mapbug", "s[mapbug]", CFGFLAG_SERVER | CFGFLAG_GAME, ConMapbug, this, "Enable map compatibility mode using the specified bug (example: grenade-doublexplosion@ddnet.tw)"); + Console()->Register("mapbug", "s[mapbug]", CFGFLAG_SERVER | CFGFLAG_GAME, ConMapbug, this, "Enable map compatibility mode using the specified bug (example: grenade-doubleexplosion@ddnet.tw)"); Console()->Register("switch_open", "i[switch]", CFGFLAG_SERVER | CFGFLAG_GAME, ConSwitchOpen, this, "Whether a switch is deactivated by default (otherwise activated)"); Console()->Register("pause_game", "", CFGFLAG_SERVER, ConPause, this, "Pause/unpause game"); Console()->Register("change_map", "?r[map]", CFGFLAG_SERVER | CFGFLAG_STORE, ConChangeMap, this, "Change map");