3677: Tell MSVC that main is still entry r=heinrich5991 a=Jupeyy

Need to wait for the artifacts to test, if this works, dont have VS currently

I wonder why VS doesnt output an error that WinMain isnt found :D

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Jupeyy <jupjopjap@gmail.com>
This commit is contained in:
bors[bot] 2021-03-07 22:02:08 +00:00 committed by GitHub
commit 0ca7f8fd8f
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@ -1900,6 +1900,10 @@ if(CLIENT)
) )
target_link_libraries(${TARGET_CLIENT} ${LIBS_CLIENT}) target_link_libraries(${TARGET_CLIENT} ${LIBS_CLIENT})
if(MSVC)
target_link_options(${TARGET_CLIENT} PRIVATE /ENTRY:mainCRTStartup)
endif()
target_include_directories(${TARGET_CLIENT} PRIVATE target_include_directories(${TARGET_CLIENT} PRIVATE
${CURL_INCLUDE_DIRS} ${CURL_INCLUDE_DIRS}
${FREETYPE_INCLUDE_DIRS} ${FREETYPE_INCLUDE_DIRS}