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Merge #3677
3677: Tell MSVC that main is still entry r=heinrich5991 a=Jupeyy Need to wait for the artifacts to test, if this works, dont have VS currently I wonder why VS doesnt output an error that WinMain isnt found :D ## Checklist - [ ] Tested the change ingame - [ ] Provided screenshots if it is a visual change - [ ] Tested in combination with possibly related configuration options - [ ] Written a unit test if it works standalone, system.c especially - [ ] Considered possible null pointers and out of bounds array indexing - [ ] Changed no physics that affect existing maps - [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional) Co-authored-by: Jupeyy <jupjopjap@gmail.com>
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0ca7f8fd8f
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@ -1900,6 +1900,10 @@ if(CLIENT)
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)
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)
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target_link_libraries(${TARGET_CLIENT} ${LIBS_CLIENT})
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target_link_libraries(${TARGET_CLIENT} ${LIBS_CLIENT})
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if(MSVC)
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target_link_options(${TARGET_CLIENT} PRIVATE /ENTRY:mainCRTStartup)
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endif()
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target_include_directories(${TARGET_CLIENT} PRIVATE
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target_include_directories(${TARGET_CLIENT} PRIVATE
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${CURL_INCLUDE_DIRS}
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${CURL_INCLUDE_DIRS}
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${FREETYPE_INCLUDE_DIRS}
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${FREETYPE_INCLUDE_DIRS}
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