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fixed last commit } missing
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@ -1041,6 +1041,7 @@ void CCharacter::HandleTiles(int Index)
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//dbg_msg("speedup tile end","(Direction*Force) %f %f m_Core.m_Vel%f %f",(Direction*Force).x,(Direction*Force).y,m_Core.m_Vel.x,m_Core.m_Vel.y);
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//dbg_msg("speedup tile end","Direction %f %f, Force %d, Max Speed %d", (Direction).x,(Direction).y, Force, MaxSpeed);
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}
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}
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m_LastBooster = MapIndex;
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int z = GameServer()->Collision()->IsTeleport(MapIndex);
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if(z)
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