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Don't allow input in console while it is opening/closing
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@ -377,6 +377,10 @@ bool CGameConsole::CInstance::OnInput(const IInput::CEvent &Event)
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{
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{
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bool Handled = false;
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bool Handled = false;
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// Don't allow input while the console is opening/closing
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if(m_pGameConsole->m_ConsoleState == CONSOLE_OPENING || m_pGameConsole->m_ConsoleState == CONSOLE_CLOSING)
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return Handled;
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auto &&SelectNextSearchMatch = [&](int Direction) {
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auto &&SelectNextSearchMatch = [&](int Direction) {
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if(!m_vSearchMatches.empty())
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if(!m_vSearchMatches.empty())
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{
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{
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