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Use the same value as vanilla
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parent
3244eba39d
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06e90505b1
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@ -387,7 +387,7 @@ int CEditorMap::Save(class IStorage *pStorage, const char *pFileName)
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CMapItemLayerTilemap Item;
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CMapItemLayerTilemap Item;
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Item.m_Version = 3;
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Item.m_Version = 3;
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Item.m_Layer.m_Version = 1; // was previously uninitialized, do not rely on it being 1
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Item.m_Layer.m_Version = 0; // was previously uninitialized, do not rely on it being 1
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Item.m_Layer.m_Flags = pLayer->m_Flags;
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Item.m_Layer.m_Flags = pLayer->m_Flags;
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Item.m_Layer.m_Type = pLayer->m_Type;
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Item.m_Layer.m_Type = pLayer->m_Type;
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@ -475,7 +475,7 @@ int CEditorMap::Save(class IStorage *pStorage, const char *pFileName)
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{
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{
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CMapItemLayerQuads Item;
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CMapItemLayerQuads Item;
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Item.m_Version = 2;
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Item.m_Version = 2;
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Item.m_Layer.m_Version = 1; // was previously uninitialized, do not rely on it being 1
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Item.m_Layer.m_Version = 0; // was previously uninitialized, do not rely on it being 1
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Item.m_Layer.m_Flags = pLayer->m_Flags;
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Item.m_Layer.m_Flags = pLayer->m_Flags;
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Item.m_Layer.m_Type = pLayer->m_Type;
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Item.m_Layer.m_Type = pLayer->m_Type;
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Item.m_Image = pLayer->m_Image;
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Item.m_Image = pLayer->m_Image;
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@ -504,7 +504,7 @@ int CEditorMap::Save(class IStorage *pStorage, const char *pFileName)
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{
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{
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CMapItemLayerSounds Item;
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CMapItemLayerSounds Item;
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Item.m_Version = CMapItemLayerSounds::CURRENT_VERSION;
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Item.m_Version = CMapItemLayerSounds::CURRENT_VERSION;
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Item.m_Layer.m_Version = 1; // was previously uninitialized, do not rely on it being 1
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Item.m_Layer.m_Version = 0; // was previously uninitialized, do not rely on it being 1
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Item.m_Layer.m_Flags = pLayer->m_Flags;
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Item.m_Layer.m_Flags = pLayer->m_Flags;
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Item.m_Layer.m_Type = pLayer->m_Type;
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Item.m_Layer.m_Type = pLayer->m_Type;
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Item.m_Sound = pLayer->m_Sound;
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Item.m_Sound = pLayer->m_Sound;
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