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Add autoban depending on client version
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@ -359,6 +359,8 @@ MACRO_CONFIG_INT(SvSoloServer, sv_solo_server, 0, 0, 1, CFGFLAG_SERVER|CFGFLAG_G
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MACRO_CONFIG_STR(SvClientSuggestion, sv_client_suggestion, 128, "Get DDNet client from DDNet.tw to use all features on DDNet!", CFGFLAG_SERVER, "Broadcast to display to players without DDNet client")
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MACRO_CONFIG_STR(SvClientSuggestion, sv_client_suggestion, 128, "Get DDNet client from DDNet.tw to use all features on DDNet!", CFGFLAG_SERVER, "Broadcast to display to players without DDNet client")
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MACRO_CONFIG_STR(SvClientSuggestionOld, sv_client_suggestion_old, 128, "Your DDNet client is old, update it on DDNet.tw!", CFGFLAG_SERVER, "Broadcast to display to players with an old version of DDNet client")
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MACRO_CONFIG_STR(SvClientSuggestionOld, sv_client_suggestion_old, 128, "Your DDNet client is old, update it on DDNet.tw!", CFGFLAG_SERVER, "Broadcast to display to players with an old version of DDNet client")
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MACRO_CONFIG_STR(SvClientSuggestionBot, sv_client_suggestion_bot, 128, "Your client has bots and can be remotely controlled!\nPlease use another client like DDNet client from DDNet.tw", CFGFLAG_SERVER, "Broadcast to display to players with a known botting client")
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MACRO_CONFIG_STR(SvClientSuggestionBot, sv_client_suggestion_bot, 128, "Your client has bots and can be remotely controlled!\nPlease use another client like DDNet client from DDNet.tw", CFGFLAG_SERVER, "Broadcast to display to players with a known botting client")
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MACRO_CONFIG_STR(SvBotVersionNumbers, sv_bot_version_numbers, 128, "99001;99002", CFGFLAG_SERVER, "Semicolon seperated list of known bot clients to be punished by (sv_bot_punishment)")
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MACRO_CONFIG_INT(SvBotPunishment, sv_bot_punishment, 1, 0, 1024, CFGFLAG_SERVER, "0 - Disable, 1 - kick, >1 ban in minutes")
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// netlimit
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// netlimit
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MACRO_CONFIG_INT(SvNetlimit, sv_netlimit, 0, 0, 10000, CFGFLAG_SERVER, "Netlimit: Maximum amount of traffic a client is allowed to use (in kb/s)")
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MACRO_CONFIG_INT(SvNetlimit, sv_netlimit, 0, 0, 10000, CFGFLAG_SERVER, "Netlimit: Maximum amount of traffic a client is allowed to use (in kb/s)")
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@ -1800,6 +1800,16 @@ void CGameContext::OnMessage(int MsgID, CUnpacker *pUnpacker, int ClientID)
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//tell known bot clients that they're botting and we know it
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//tell known bot clients that they're botting and we know it
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if (((Version >= 15 && Version < 100) || Version == 502) && g_Config.m_SvClientSuggestionBot[0] != '\0')
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if (((Version >= 15 && Version < 100) || Version == 502) && g_Config.m_SvClientSuggestionBot[0] != '\0')
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SendBroadcast(g_Config.m_SvClientSuggestionBot, ClientID);
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SendBroadcast(g_Config.m_SvClientSuggestionBot, ClientID);
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//autoban known bot versions
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if(g_Config.m_SvBotPunishment && isBotVersion(Version))
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{
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char aBuf[128];
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if(g_Config.m_SvBotPunishment == 1)
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str_format(aBuf, sizeof(aBuf), "kick %d bot client", ClientID);
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else
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str_format(aBuf, sizeof(aBuf), "ban %d %d %s", ClientID, g_Config.m_SvBotPunishment, "bot client");
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Console()->ExecuteLine(aBuf);
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}
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}
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}
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else if (MsgID == NETMSGTYPE_CL_SHOWOTHERS)
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else if (MsgID == NETMSGTYPE_CL_SHOWOTHERS)
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{
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{
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@ -3550,6 +3560,25 @@ void CGameContext::Converse(int ClientID, char *pStr)
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}
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}
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}
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}
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bool CGameContext::isBotVersion(int Version)
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{
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char aVersion[16];
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str_format(aVersion, sizeof(aVersion), "%d", Version);
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char aVersions[sizeof(g_Config.m_SvBotVersionNumbers)];
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str_copy(aVersions, g_Config.m_SvBotVersionNumbers, sizeof(aVersions));
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char *p = strtok(aVersions, ";");;
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while(p)
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{
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if(!str_comp(p, aVersion))
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{
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return true;
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}
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p = strtok(NULL, ";");
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}
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return false;
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}
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void CGameContext::List(int ClientID, const char *pFilter)
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void CGameContext::List(int ClientID, const char *pFilter)
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{
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{
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int Total = 0;
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int Total = 0;
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@ -389,6 +389,7 @@ private:
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void Whisper(int ClientID, char *pStr);
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void Whisper(int ClientID, char *pStr);
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void WhisperID(int ClientID, int VictimID, char *pMessage);
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void WhisperID(int ClientID, int VictimID, char *pMessage);
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void Converse(int ClientID, char *pStr);
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void Converse(int ClientID, char *pStr);
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bool isBotVersion(int Version);
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public:
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public:
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CLayers *Layers() { return &m_Layers; }
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CLayers *Layers() { return &m_Layers; }
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