From 05b6440739bf8fae1290e2070587f997f6725b3c Mon Sep 17 00:00:00 2001 From: LordSk Date: Sun, 2 Dec 2018 16:04:58 +0100 Subject: [PATCH] Adapt chat size depending on scoreboard --- src/game/client/components/chat.cpp | 41 ++++++++++++++++++++++++----- 1 file changed, 34 insertions(+), 7 deletions(-) diff --git a/src/game/client/components/chat.cpp b/src/game/client/components/chat.cpp index 8f7702efc..08362f55e 100644 --- a/src/game/client/components/chat.cpp +++ b/src/game/client/components/chat.cpp @@ -537,10 +537,11 @@ void CChat::OnRender() if(m_pClient->m_pMenus->IsActive()) return; - float Width = 300.0f*Graphics()->ScreenAspect(); - Graphics()->MapScreen(0.0f, 0.0f, Width, 300.0f); + const float Height = 300.0f; + const float Width = Height*Graphics()->ScreenAspect(); + Graphics()->MapScreen(0.0f, 0.0f, Width, Height); float x = 12.0f; - float y = 300.0f-20.0f; + float y = Height-20.0f; const int LocalCID = m_pClient->m_LocalClientID; const CGameClient::CClientData& LocalClient = m_pClient->m_aClients[LocalCID]; const int LocalTteam = LocalClient.m_Team; @@ -682,12 +683,38 @@ void CChat::OnRender() int64 Now = time_get(); const int64 TimeFreq = time_freq(); - float LineWidth = m_pClient->m_pScoreboard->Active() ? 90.0f : 200.0f; - float HeightLimit = m_pClient->m_pScoreboard->Active() ? 230.0f : m_Show ? 90.0f : 200.0f; + + // get scoreboard data + const bool IsScoreboardActive = m_pClient->m_pScoreboard->Active(); + CUIRect ScoreboardRect = m_pClient->m_pScoreboard->GetScoreboardRect(); + const CUIRect ScoreboardScreen = *UI()->Screen(); + CUIRect ScoreboardRectFixed; + ScoreboardRectFixed.x = ScoreboardRect.x/ScoreboardScreen.w * Width; + ScoreboardRectFixed.y = ScoreboardRect.y/ScoreboardScreen.h * Height; + ScoreboardRectFixed.w = ScoreboardRect.w/ScoreboardScreen.w * Width; + ScoreboardRectFixed.h = ScoreboardRect.h/ScoreboardScreen.h * Height; + + float LineWidth = 200.0f; + float HeightLimit = m_Show ? 90.0f : 200.0f; + + if(IsScoreboardActive) + { + // calculate chat area (height gets a penalty as long lines are better to read) + float ReducedLineWidth = min(ScoreboardRectFixed.x - 5.0f - x, LineWidth); + float ReducedHeightLimit = max(ScoreboardRectFixed.y+ScoreboardRectFixed.h+5.0f, HeightLimit); + float Area1 = ReducedLineWidth * ((Height-HeightLimit) * 0.5f); + float Area2 = LineWidth * ((Height-ReducedHeightLimit) * 0.5f); + + if(Area1 >= Area2) + LineWidth = ReducedLineWidth; + else + HeightLimit = ReducedHeightLimit; + } + float Begin = x; float FontSize = 6.0f; CTextCursor Cursor; - int OffsetType = m_pClient->m_pScoreboard->Active() ? 1 : 0; + int OffsetType = IsScoreboardActive ? 1 : 0; // get the y offset (calculate it if we haven't done that yet) for(int i = 0; i < MAX_LINES; i++) @@ -730,7 +757,7 @@ void CChat::OnRender() Rect.x = 0; Rect.y = HeightLimit - 2.0f; Rect.w = LineWidth + x; - Rect.h = 300 - HeightLimit - 22.f; + Rect.h = Height - HeightLimit - 22.f; const float LeftAlpha = 0.85f; const float RightAlpha = 0.05f;