add missing word to desc

This commit is contained in:
SollyBunny 2024-09-30 14:01:30 +01:00
parent 36949ac8af
commit 05033ff523
2 changed files with 2 additions and 2 deletions

View file

@ -661,7 +661,7 @@ MACRO_CONFIG_INT(SvConnlimitTime, sv_connlimit_time, 20, 0, 1000, CFGFLAG_SERVER
MACRO_CONFIG_STR(SvConnLoggingServer, sv_conn_logging_server, 128, "", CFGFLAG_SERVER, "Unix socket server for IP address logging (Unix only)") MACRO_CONFIG_STR(SvConnLoggingServer, sv_conn_logging_server, 128, "", CFGFLAG_SERVER, "Unix socket server for IP address logging (Unix only)")
#endif #endif
MACRO_CONFIG_INT(CLHammerSpinny, cl_spinny_hammer, 0, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Allow your hammer to spin other weapons") MACRO_CONFIG_INT(CLHammerSpinny, cl_spinny_hammer, 0, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Allow your hammer to spin like other weapons")
MACRO_CONFIG_INT(ClUnpredictedShadow, cl_unpredicted_shadow, 0, -1, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Show unpredicted shadow tee (0 = off, 1 = on, -1 = don't even show in debug mode)") MACRO_CONFIG_INT(ClUnpredictedShadow, cl_unpredicted_shadow, 0, -1, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Show unpredicted shadow tee (0 = off, 1 = on, -1 = don't even show in debug mode)")
MACRO_CONFIG_INT(ClPredictFreeze, cl_predict_freeze, 1, 0, 2, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Predict freeze tiles (0 = off, 1 = on, 2 = partial (allow a small amount of movement in freeze)") MACRO_CONFIG_INT(ClPredictFreeze, cl_predict_freeze, 1, 0, 2, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Predict freeze tiles (0 = off, 1 = on, 2 = partial (allow a small amount of movement in freeze)")

View file

@ -3199,7 +3199,7 @@ void CMenus::RenderSettingsDDNet(CUIRect MainView)
Miscellaneous.HSplitTop(20.0f, &Button, &Miscellaneous); Miscellaneous.HSplitTop(20.0f, &Button, &Miscellaneous);
if(DoButton_CheckBox(&g_Config.m_CLHammerSpinny, Localize("Spinny Hammer"), g_Config.m_CLHammerSpinny, &Button)) if(DoButton_CheckBox(&g_Config.m_CLHammerSpinny, Localize("Spinny Hammer"), g_Config.m_CLHammerSpinny, &Button))
g_Config.m_CLHammerSpinny ^= 1; g_Config.m_CLHammerSpinny ^= 1;
GameClient()->m_Tooltips.DoToolTip(&g_Config.m_CLHammerSpinny, &Button, Localize("Allow your hammer to spin other weapons")); GameClient()->m_Tooltips.DoToolTip(&g_Config.m_CLHammerSpinny, &Button, Localize("Allow your hammer to spin like other weapons"));
Miscellaneous.HSplitTop(5.0f, nullptr, &Miscellaneous); Miscellaneous.HSplitTop(5.0f, nullptr, &Miscellaneous);
Miscellaneous.HSplitTop(20.0f, &Label, &Miscellaneous); Miscellaneous.HSplitTop(20.0f, &Label, &Miscellaneous);