mirror of
https://github.com/ddnet/ddnet.git
synced 2024-09-19 17:14:18 +00:00
Merge pull request #8113 from furo321/eye-emote
Remove `(until you die)` part from `/eyeemote off`
This commit is contained in:
commit
01daa919e8
|
@ -1217,7 +1217,7 @@ void CGameContext::ConSetEyeEmote(IConsole::IResult *pResult,
|
|||
"chatresp",
|
||||
(pPlayer->m_EyeEmoteEnabled) ?
|
||||
"You can now use the preset eye emotes." :
|
||||
"You don't have any eye emotes, remember to bind some. (until you die)");
|
||||
"You don't have any eye emotes, remember to bind some.");
|
||||
return;
|
||||
}
|
||||
else if(str_comp_nocase(pResult->GetString(0), "on") == 0)
|
||||
|
@ -1231,7 +1231,7 @@ void CGameContext::ConSetEyeEmote(IConsole::IResult *pResult,
|
|||
"chatresp",
|
||||
(pPlayer->m_EyeEmoteEnabled) ?
|
||||
"You can now use the preset eye emotes." :
|
||||
"You don't have any eye emotes, remember to bind some. (until you die)");
|
||||
"You don't have any eye emotes, remember to bind some.");
|
||||
}
|
||||
|
||||
void CGameContext::ConEyeEmote(IConsole::IResult *pResult, void *pUserData)
|
||||
|
|
Loading…
Reference in a new issue