Merge pull request #8113 from furo321/eye-emote

Remove `(until you die)` part from `/eyeemote off`
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Robert Müller 2024-03-16 20:46:43 +00:00 committed by GitHub
commit 01daa919e8
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@ -1217,7 +1217,7 @@ void CGameContext::ConSetEyeEmote(IConsole::IResult *pResult,
"chatresp", "chatresp",
(pPlayer->m_EyeEmoteEnabled) ? (pPlayer->m_EyeEmoteEnabled) ?
"You can now use the preset eye emotes." : "You can now use the preset eye emotes." :
"You don't have any eye emotes, remember to bind some. (until you die)"); "You don't have any eye emotes, remember to bind some.");
return; return;
} }
else if(str_comp_nocase(pResult->GetString(0), "on") == 0) else if(str_comp_nocase(pResult->GetString(0), "on") == 0)
@ -1231,7 +1231,7 @@ void CGameContext::ConSetEyeEmote(IConsole::IResult *pResult,
"chatresp", "chatresp",
(pPlayer->m_EyeEmoteEnabled) ? (pPlayer->m_EyeEmoteEnabled) ?
"You can now use the preset eye emotes." : "You can now use the preset eye emotes." :
"You don't have any eye emotes, remember to bind some. (until you die)"); "You don't have any eye emotes, remember to bind some.");
} }
void CGameContext::ConEyeEmote(IConsole::IResult *pResult, void *pUserData) void CGameContext::ConEyeEmote(IConsole::IResult *pResult, void *pUserData)