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Change m_ConnectionId name
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parent
27f65cdbb0
commit
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@ -157,7 +157,7 @@ int CClient::SendMsgActive(CMsgPacker *pMsg, int Flags)
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void CClient::SendInfo(int Conn)
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{
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CMsgPacker MsgVer(NETMSG_CLIENTVER, true);
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MsgVer.AddRaw(&m_ConnectionID, sizeof(m_ConnectionID));
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MsgVer.AddRaw(&m_ConnectionId, sizeof(m_ConnectionId));
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MsgVer.AddInt(GameClient()->DDNetVersion());
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MsgVer.AddString(GameClient()->DDNetVersionStr());
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SendMsg(Conn, &MsgVer, MSGFLAG_VITAL);
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@ -445,7 +445,7 @@ void CClient::Connect(const char *pAddress, const char *pPassword)
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Disconnect();
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dbg_assert(m_State == IClient::STATE_OFFLINE, "Disconnect must ensure that client is offline");
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m_ConnectionID = RandomUuid();
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m_ConnectionId = RandomUuid();
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if(pAddress != m_aConnectAddressStr)
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str_copy(m_aConnectAddressStr, pAddress);
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@ -91,7 +91,7 @@ class CClient : public IClient, public CDemoPlayer::IListener
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char m_aConnectAddressStr[MAX_SERVER_ADDRESSES * NETADDR_MAXSTRSIZE] = "";
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CUuid m_ConnectionID = UUID_ZEROED;
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CUuid m_ConnectionId = UUID_ZEROED;
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bool m_HaveGlobalTcpAddr = false;
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NETADDR m_GlobalTcpAddr = NETADDR_ZEROED;
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@ -586,7 +586,7 @@ bool CServer::GetClientInfo(int ClientID, CClientInfo *pInfo) const
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pInfo->m_DDNetVersion = m_aClients[ClientID].m_DDNetVersion >= 0 ? m_aClients[ClientID].m_DDNetVersion : VERSION_VANILLA;
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if(m_aClients[ClientID].m_GotDDNetVersionPacket)
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{
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pInfo->m_pConnectionID = &m_aClients[ClientID].m_ConnectionID;
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pInfo->m_pConnectionID = &m_aClients[ClientID].m_ConnectionId;
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pInfo->m_pDDNetVersionStr = m_aClients[ClientID].m_aDDNetVersionStr;
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}
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else
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@ -1470,7 +1470,7 @@ void CServer::ProcessClientPacket(CNetChunk *pPacket)
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{
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return;
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}
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m_aClients[ClientID].m_ConnectionID = *pConnectionID;
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m_aClients[ClientID].m_ConnectionId = *pConnectionID;
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m_aClients[ClientID].m_DDNetVersion = DDNetVersion;
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str_copy(m_aClients[ClientID].m_aDDNetVersionStr, pDDNetVersionStr);
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m_aClients[ClientID].m_DDNetVersionSettled = true;
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@ -177,7 +177,7 @@ public:
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bool m_DDNetVersionSettled;
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int m_DDNetVersion;
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char m_aDDNetVersionStr[64];
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CUuid m_ConnectionID;
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CUuid m_ConnectionId;
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int64_t m_RedirectDropTime;
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// DNSBL
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