ddnet/src/game/version.h

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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
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#ifndef GAME_VERSION_H
#define GAME_VERSION_H
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#include "generated/nethash.cpp"
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#define GAME_VERSION "0.6.2, 2.22"
#define GAME_NETVERSION "0.6 626fce9a778df4d4"
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static const char GAME_RELEASE_VERSION[8] = "2.22";
#define CLIENT_VERSIONNR 222
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#endif