ddnet/src/engine/client/smooth_time.h

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/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
#ifndef ENGINE_CLIENT_SMOOTH_TIME_H
#define ENGINE_CLIENT_SMOOTH_TIME_H
#include "graph.h"
#include <cstdint>
class CSmoothTime
{
int64_t m_Snap;
int64_t m_Current;
int64_t m_Target;
int64_t m_SnapMargin;
int64_t m_CurrentMargin;
int64_t m_TargetMargin;
CGraph m_Graph;
int m_SpikeCounter;
float m_aAdjustSpeed[2]; // 0 = down, 1 = up
public:
void Init(int64_t Target);
void SetAdjustSpeed(int Direction, float Value);
int64_t Get(int64_t Now);
void UpdateInt(int64_t Target);
void Update(CGraph *pGraph, int64_t Target, int TimeLeft, int AdjustDirection);
int64_t GetMargin(int64_t Now);
void UpdateMargin(int64_t TargetMargin);
};
#endif