ddnet/src/game/client/components/players.h

29 lines
909 B
C
Raw Normal View History

2010-11-20 10:37:14 +00:00
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
2010-05-29 07:25:38 +00:00
#ifndef GAME_CLIENT_COMPONENTS_PLAYERS_H
#define GAME_CLIENT_COMPONENTS_PLAYERS_H
#include <game/client/component.h>
class CPlayers : public CComponent
{
CTeeRenderInfo m_aRenderInfo[MAX_CLIENTS];
2010-05-29 07:25:38 +00:00
void RenderHand(class CTeeRenderInfo *pInfo, vec2 CenterPos, vec2 Dir, float AngleOffset, vec2 PostRotOffset);
void RenderPlayer(
const CNetObj_Character *pPrevChar,
const CNetObj_Character *pPlayerChar,
const CNetObj_PlayerInfo *pPrevInfo,
const CNetObj_PlayerInfo *pPlayerInfo
);
2010-05-29 07:25:38 +00:00
void RenderHook(
const CNetObj_Character *pPrevChar,
const CNetObj_Character *pPlayerChar,
const CNetObj_PlayerInfo *pPrevInfo,
const CNetObj_PlayerInfo *pPlayerInfo
);
2010-05-29 07:25:38 +00:00
public:
virtual void OnRender();
};
#endif