ddnet/src/game/teamscore.cpp

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/* (c) Shereef Marzouk. See "licence DDRace.txt" and the readme.txt in the root of the distribution for more information. */
#include "teamscore.h"
CTeamsCore::CTeamsCore()
{
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Reset();
}
bool CTeamsCore::SameTeam(int ClientID1, int ClientID2)
{
return m_Team[ClientID1] == m_Team[ClientID2];
}
int CTeamsCore::Team(int ClientID)
{
return m_Team[ClientID];
}
void CTeamsCore::Team(int ClientID, int Team)
{
m_Team[ClientID] = Team;
}
bool CTeamsCore::CanCollide(int ClientID1, int ClientID2)
{
if(m_Team[ClientID1] == TEAM_SUPER || m_Team[ClientID2] == TEAM_SUPER || ClientID1 == ClientID2)
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return true;
if(m_IsSolo[ClientID1] || m_IsSolo[ClientID2])
return false;
return m_Team[ClientID1] == m_Team[ClientID2];
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}
void CTeamsCore::Reset()
{
for(int i = 0; i < MAX_CLIENTS; ++i)
{
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m_Team[i] = TEAM_FLOCK;
m_IsSolo[i] = false;
}
}