mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-11 02:28:18 +00:00
26 lines
516 B
C++
26 lines
516 B
C++
|
#ifndef GAME_SERVER_EVENTHANDLER_H
|
||
|
#define GAME_SERVER_EVENTHANDLER_H
|
||
|
|
||
|
//
|
||
|
class EVENTHANDLER
|
||
|
{
|
||
|
static const int MAX_EVENTS = 128;
|
||
|
static const int MAX_DATASIZE = 128*64;
|
||
|
|
||
|
int types[MAX_EVENTS]; // TODO: remove some of these arrays
|
||
|
int offsets[MAX_EVENTS];
|
||
|
int sizes[MAX_EVENTS];
|
||
|
int client_masks[MAX_EVENTS];
|
||
|
char data[MAX_DATASIZE];
|
||
|
|
||
|
int current_offset;
|
||
|
int num_events;
|
||
|
public:
|
||
|
EVENTHANDLER();
|
||
|
void *create(int type, int size, int mask = -1);
|
||
|
void clear();
|
||
|
void snap(int snapping_client);
|
||
|
};
|
||
|
|
||
|
#endif
|