ddnet/src/game/server/gamemodes/mod.cpp

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/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
#include "mod.hpp"
GAMECONTROLLER_MOD::GAMECONTROLLER_MOD()
{
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// Exchange this to a string that identifies your game mode.
// DM, TDM and CTF are reserved for teeworlds original modes.
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gametype = "MOD";
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//game_flags = GAMEFLAG_TEAMS; // GAMEFLAG_TEAMS makes it a two-team gamemode
}
void GAMECONTROLLER_MOD::tick()
{
// this is the main part of the gamemode, this function is run every tick
do_player_score_wincheck(); // checks for winners, no teams version
//do_team_score_wincheck(); // checks for winners, two teams version
GAMECONTROLLER::tick();
}