ddnet/src/game/client/components/debughud.h

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2010-05-29 07:25:38 +00:00
#ifndef GAME_CLIENT_COMPONENTS_DEBUGHUD_H
#define GAME_CLIENT_COMPONENTS_DEBUGHUD_H
#include <game/client/component.h>
class CDebugHud : public CComponent
{
void RenderNetCorrections();
void RenderTuning();
public:
virtual void OnRender();
};
#endif