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16 lines
295 B
C
16 lines
295 B
C
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#ifndef GAME_EDITOR_MAPITEMS_LAYER_FRONT_H
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#define GAME_EDITOR_MAPITEMS_LAYER_FRONT_H
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#include "layer_tiles.h"
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class CLayerFront : public CLayerTiles
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{
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public:
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CLayerFront(int w, int h);
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void Resize(int NewW, int NewH) override;
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void SetTile(int x, int y, CTile Tile) override;
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};
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#endif
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