ddnet/src/game/editor/mapitems/layer_front.h

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#ifndef GAME_EDITOR_MAPITEMS_LAYER_FRONT_H
#define GAME_EDITOR_MAPITEMS_LAYER_FRONT_H
#include "layer_tiles.h"
class CLayerFront : public CLayerTiles
{
public:
CLayerFront(int w, int h);
void Resize(int NewW, int NewH) override;
void SetTile(int x, int y, CTile Tile) override;
};
#endif