ddnet/src/engine/textrender.h

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2010-05-29 07:25:38 +00:00
#ifndef ENGINE_TEXTRENDER_H
#define ENGINE_TEXTRENDER_H
#include "kernel.h"
enum
{
TEXTFLAG_RENDER=1,
TEXTFLAG_ALLOW_NEWLINE=2,
TEXTFLAG_STOP_AT_END=4
};
class CFont;
class CTextCursor
{
public:
int m_Flags;
int m_LineCount;
int m_CharCount;
float m_StartX;
float m_StartY;
float m_LineWidth;
float m_X, m_Y;
struct CFont *m_pFont;
float m_FontSize;
};
class ITextRender : public IInterface
{
MACRO_INTERFACE("textrender", 0)
public:
virtual void SetCursor(CTextCursor *pCursor, float x, float y, float FontSize, int Flags) = 0;
virtual CFont *LoadFont(const char *pFilename) = 0;
virtual void DestroyFont(CFont *pFont) = 0;
virtual void SetDefaultFont(struct CFont *pFont) = 0;
//
virtual void TextEx(CTextCursor *pCursor, const char *pText, int Length) = 0;
// old foolish interface
virtual void TextColor(float r, float g, float b, float a) = 0;
virtual void Text(void *pFontSetV, float x, float y, float Size, const char *pText, int MaxWidth) = 0;
virtual float TextWidth(void *pFontSetV, float Size, const char *pText, int Length) = 0;
virtual float TextLineCount(void *pFontSetV, float Size, const char *pText, int LineWidth) = 0;
};
class IEngineTextRender : public ITextRender
{
MACRO_INTERFACE("enginetextrender", 0)
public:
virtual void Init() = 0;
};
extern IEngineTextRender *CreateEngineTextRender();
#endif