ddnet/src/game/client/components/camera.h

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2010-05-29 07:25:38 +00:00
#ifndef GAME_CLIENT_COMPONENTS_CAMERA_H
#define GAME_CLIENT_COMPONENTS_CAMERA_H
#include <base/vmath.h>
#include <game/client/component.h>
class CCamera : public CComponent
{
public:
vec2 m_Center;
float m_Zoom;
bool m_WasSpectator;
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CCamera();
virtual void OnRender();
};
#endif