ddnet/src/game/client/components/players.hpp

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#include <game/client/component.hpp>
class PLAYERS : public COMPONENT
{
void render_hand(class TEE_RENDER_INFO *info, vec2 center_pos, vec2 dir, float angle_offset, vec2 post_rot_offset);
void render_player(
const class NETOBJ_CHARACTER *prev_char,
const class NETOBJ_CHARACTER *player_char,
const class NETOBJ_PLAYER_INFO *prev_info,
const class NETOBJ_PLAYER_INFO *player_info
);
public:
virtual void on_render();
};