2007-05-22 15:03:32 +00:00
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#include <baselib/opengl.h>
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#include <baselib/vmath.h>
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#include <baselib/stream/file.h>
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2007-05-24 20:54:08 +00:00
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#include <engine/interface.h>
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2007-05-22 15:03:32 +00:00
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2007-05-27 00:47:07 +00:00
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#include "pnglite/pnglite.h"
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#include <string.h>
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2007-05-22 15:03:32 +00:00
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using namespace baselib;
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static opengl::context context;
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struct custom_vertex
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{
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vec3 pos;
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vec2 tex;
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vec4 color;
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};
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const int vertexBufferSize = 2048;
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//static custom_vertex vertices[4];
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static custom_vertex* g_pVertices = 0;
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static int g_iVertexStart = 0;
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static int g_iVertexEnd = 0;
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static vec4 g_QuadColor[4];
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static vec2 g_QuadTexture[4];
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static opengl::vertex_buffer vertex_buffer;
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//static int screen_width = 800;
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//static int screen_height = 600;
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static int screen_width = 1024;
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static int screen_height = 768;
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static float rotation = 0;
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static int quads_drawing = 0;
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struct texture_holder
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{
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opengl::texture tex;
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int flags;
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int next;
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};
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static const int MAX_TEXTURES = 128;
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static texture_holder textures[MAX_TEXTURES];
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static int first_free_texture;
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static const char null_texture_data[] = {
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0xff,0x00,0x00,0xff, 0xff,0x00,0x00,0xff, 0x00,0xff,0x00,0xff, 0x00,0xff,0x00,0xff,
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0xff,0x00,0x00,0xff, 0xff,0x00,0x00,0xff, 0x00,0xff,0x00,0xff, 0x00,0xff,0x00,0xff,
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0x00,0x00,0xff,0xff, 0x00,0x00,0xff,0xff, 0xff,0xff,0x00,0xff, 0xff,0xff,0x00,0xff,
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0x00,0x00,0xff,0xff, 0x00,0x00,0xff,0xff, 0xff,0xff,0x00,0xff, 0xff,0xff,0x00,0xff,
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};
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static void draw_quad(bool _bflush = false)
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{
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if (!_bflush && ((g_iVertexEnd + 4) < vertexBufferSize))
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{
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// Just add
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g_iVertexEnd += 4;
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}
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else if (g_iVertexEnd)
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{
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if (!_bflush)
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g_iVertexEnd += 4;
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if(GLEW_VERSION_2_0)
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{
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// set the data
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vertex_buffer.data(g_pVertices, vertexBufferSize * sizeof(custom_vertex), GL_DYNAMIC_DRAW);
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opengl::stream_vertex(&vertex_buffer, 3, GL_FLOAT, sizeof(custom_vertex), 0);
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opengl::stream_texcoord(&vertex_buffer, 0, 2, GL_FLOAT,
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sizeof(custom_vertex),
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sizeof(vec3));
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opengl::stream_color(&vertex_buffer, 4, GL_FLOAT,
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sizeof(custom_vertex),
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sizeof(vec3)+sizeof(vec2));
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opengl::draw_arrays(GL_QUADS, 0, g_iVertexEnd);
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}
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else
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{
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glVertexPointer(3, GL_FLOAT,
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sizeof(custom_vertex),
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(char*)g_pVertices);
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glTexCoordPointer(2, GL_FLOAT,
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sizeof(custom_vertex),
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(char*)g_pVertices + sizeof(vec3));
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glColorPointer(4, GL_FLOAT,
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sizeof(custom_vertex),
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(char*)g_pVertices + sizeof(vec3) + sizeof(vec2));
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glEnableClientState(GL_VERTEX_ARRAY);
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glEnableClientState(GL_TEXTURE_COORD_ARRAY);
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glEnableClientState(GL_COLOR_ARRAY);
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glDrawArrays(GL_QUADS, 0, g_iVertexEnd);
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}
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// Reset pointer
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g_iVertexEnd = 0;
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}
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}
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bool gfx_init(bool fullscreen)
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{
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if(!context.create(screen_width, screen_height, 24, 8, 16, 0, fullscreen?opengl::context::FLAG_FULLSCREEN:0))
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{
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dbg_msg("game", "failed to create gl context");
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return false;
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}
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// Init vertices
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if (g_pVertices)
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mem_free(g_pVertices);
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g_pVertices = (custom_vertex*)mem_alloc(sizeof(custom_vertex) * vertexBufferSize, 1);
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g_iVertexStart = 0;
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g_iVertexEnd = 0;
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context.set_title("---");
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/*
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dbg_msg("gfx", "OpenGL version %d.%d.%d", context.version_major(),
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context.version_minor(),
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context.version_rev());*/
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gfx_mapscreen(0,0,screen_width, screen_height);
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// TODO: make wrappers for this
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glEnable(GL_BLEND);
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// model
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mat4 mat = mat4::identity;
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opengl::matrix_modelview(&mat);
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// Set all z to -5.0f
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for (int i = 0; i < vertexBufferSize; i++)
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g_pVertices[i].pos.z = -5.0f;
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if(GLEW_VERSION_2_0)
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{
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// set the streams
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vertex_buffer.data(g_pVertices, sizeof(vertexBufferSize), GL_DYNAMIC_DRAW);
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opengl::stream_vertex(&vertex_buffer, 3, GL_FLOAT, sizeof(custom_vertex), 0);
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opengl::stream_texcoord(&vertex_buffer, 0, 2, GL_FLOAT,
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sizeof(custom_vertex),
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sizeof(vec3));
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opengl::stream_color(&vertex_buffer, 4, GL_FLOAT,
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sizeof(custom_vertex),
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sizeof(vec3)+sizeof(vec2));
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}
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// init textures
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first_free_texture = 0;
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for(int i = 0; i < MAX_TEXTURES; i++)
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textures[i].next = i+1;
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textures[MAX_TEXTURES-1].next = -1;
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// create null texture, will get id=0
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2007-05-27 00:47:07 +00:00
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gfx_load_texture_raw(4,4,IMG_RGBA,null_texture_data);
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2007-05-22 15:03:32 +00:00
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return true;
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}
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int gfx_unload_texture(int index)
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{
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textures[index].tex.clear();
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textures[index].next = first_free_texture;
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first_free_texture = index;
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return 0;
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}
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void gfx_blend_normal()
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{
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// TODO: wrapper for this
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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}
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void gfx_blend_additive()
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{
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// TODO: wrapper for this
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glBlendFunc(GL_SRC_ALPHA, GL_ONE);
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}
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2007-05-27 00:47:07 +00:00
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int gfx_load_texture_raw(int w, int h, int format, const void *data)
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2007-05-22 15:03:32 +00:00
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{
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// grab texture
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int tex = first_free_texture;
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first_free_texture = textures[tex].next;
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textures[tex].next = -1;
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// set data and return
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// TODO: should be RGBA, not BGRA
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dbg_msg("gfx", "%d = %dx%d", tex, w, h);
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2007-05-27 00:47:07 +00:00
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if(format == IMG_RGB)
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textures[tex].tex.data2d(w, h, GL_RGB, GL_RGB, GL_UNSIGNED_BYTE, data);
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else if(format == IMG_RGBA)
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textures[tex].tex.data2d(w, h, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, data);
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else if(format == IMG_BGR)
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textures[tex].tex.data2d(w, h, GL_RGB, GL_BGR, GL_UNSIGNED_BYTE, data);
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else if(format == IMG_BGRA)
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textures[tex].tex.data2d(w, h, GL_RGBA, GL_BGRA, GL_UNSIGNED_BYTE, data);
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2007-05-22 15:03:32 +00:00
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return tex;
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}
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// simple uncompressed RGBA loaders
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2007-05-27 00:47:07 +00:00
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int gfx_load_texture(const char *filename)
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2007-05-22 15:03:32 +00:00
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{
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2007-05-27 00:47:07 +00:00
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int l = strlen(filename);
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if(l < 3)
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return 0;
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if( (filename[l-3] == 't' || filename[l-3] == 'T') &&
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(filename[l-2] == 'g' || filename[l-2] == 'G') &&
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(filename[l-1] == 'a' || filename[l-1] == 'A'))
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{
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image_info img;
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if(gfx_load_tga(&img, filename))
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{
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int id = gfx_load_texture_raw(img.width, img.height, img.format, img.data);
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mem_free(img.data);
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return id;
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}
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return 0;
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}
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if( (filename[l-3] == 'p' || filename[l-3] == 'P') &&
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(filename[l-2] == 'n' || filename[l-2] == 'N') &&
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(filename[l-1] == 'g' || filename[l-1] == 'G'))
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2007-05-22 15:03:32 +00:00
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{
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2007-05-27 00:47:07 +00:00
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image_info img;
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if(gfx_load_png(&img, filename))
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{
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int id = gfx_load_texture_raw(img.width, img.height, img.format, img.data);
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mem_free(img.data);
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return id;
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}
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return 0;
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2007-05-22 15:03:32 +00:00
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}
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return 0;
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}
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int gfx_load_tga(image_info *img, const char *filename)
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{
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// open file for reading
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file_stream file;
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if(!file.open_r(filename))
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{
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dbg_msg("game/tga", "failed to open file. filename='%s'", filename);
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return 0;
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}
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// read header
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unsigned char headers[18];
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file.read(headers, sizeof(headers));
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img->width = headers[12]+(headers[13]<<8);
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img->height = headers[14]+(headers[15]<<8);
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bool flipx = (headers[17] >> 4) & 1;
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bool flipy = !((headers[17] >> 5) & 1);
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2007-05-24 20:54:08 +00:00
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(void)flipx; // TODO: make use of this flag
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2007-05-22 15:03:32 +00:00
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if(headers[2] != 2) // needs to be uncompressed RGB
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{
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dbg_msg("game/tga", "tga not uncompressed rgb. filename='%s'", filename);
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return 0;
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}
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if(headers[16] != 32) // needs to be RGBA
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{
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dbg_msg("game/tga", "tga is 32bit. filename='%s'", filename);
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return 0;
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}
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// read data
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int data_size = img->width*img->height*4;
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img->data = mem_alloc(data_size, 1);
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2007-05-27 00:47:07 +00:00
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img->format = IMG_BGRA;
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2007-05-22 15:03:32 +00:00
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if (flipy)
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{
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for (int i = 0; i < img->height; i++)
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{
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file.read((char *)img->data + (img->height-i-1)*img->width*4, img->width*4);
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}
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}
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else
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file.read(img->data, data_size);
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file.close();
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return 1;
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}
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2007-05-27 00:47:07 +00:00
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int gfx_load_png(image_info *img, const char *filename)
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{
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// open file for reading
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png_init(0,0);
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png_t png;
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if(png_open_file(&png, filename) != PNG_NO_ERROR)
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{
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dbg_msg("game/png", "failed to open file. filename='%s'", filename);
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return 0;
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}
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if(png.depth != 8 || (png.color_type != PNG_TRUECOLOR && png.color_type != PNG_TRUECOLOR_ALPHA))
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{
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dbg_msg("game/png", "invalid format. filename='%s'", filename);
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png_close_file(&png);
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}
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unsigned char *buffer = (unsigned char *)mem_alloc(png.width * png.height * png.bpp, 1);
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png_get_data(&png, buffer);
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png_close_file(&png);
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img->width = png.width;
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img->height = png.height;
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if(png.color_type == PNG_TRUECOLOR)
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img->format = IMG_RGB;
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else if(png.color_type == PNG_TRUECOLOR_ALPHA)
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img->format = IMG_RGBA;
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img->data = buffer;
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return 1;
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}
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2007-05-22 15:03:32 +00:00
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void gfx_shutdown()
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{
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if (g_pVertices)
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mem_free(g_pVertices);
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context.destroy();
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}
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void gfx_swap()
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{
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context.swap();
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}
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int gfx_screenwidth()
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{
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return screen_width;
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}
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int gfx_screenheight()
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{
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return screen_height;
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}
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void gfx_texture_set(int slot)
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{
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dbg_assert(quads_drawing == 0, "called gfx_texture_set within quads_begin");
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if(slot == -1)
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opengl::texture_disable(0);
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else
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opengl::texture_2d(0, &textures[slot].tex);
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}
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|
|
|
|
|
|
|
void gfx_clear(float r, float g, float b)
|
|
|
|
{
|
|
|
|
glClearColor(r,g,b,1.0f);
|
|
|
|
opengl::clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
|
|
|
}
|
|
|
|
|
|
|
|
void gfx_mapscreen(float tl_x, float tl_y, float br_x, float br_y)
|
|
|
|
{
|
|
|
|
mat4 mat;
|
|
|
|
mat.ortho(tl_x, br_x, br_y, tl_y, 1.0f, 10.f);
|
|
|
|
opengl::matrix_projection(&mat);
|
|
|
|
}
|
|
|
|
|
|
|
|
void gfx_setoffset(float x, float y)
|
|
|
|
{
|
|
|
|
//const float scale = 0.75f;
|
|
|
|
const float scale = 1.0f;
|
|
|
|
mat4 mat = mat4::identity;
|
|
|
|
mat.m[0] = scale;
|
|
|
|
mat.m[5] = scale;
|
|
|
|
mat.m[10] = scale;
|
|
|
|
mat.m[12] = x*scale;
|
|
|
|
mat.m[13] = y*scale;
|
|
|
|
opengl::matrix_modelview(&mat);
|
|
|
|
}
|
|
|
|
|
|
|
|
void gfx_quads_begin()
|
|
|
|
{
|
|
|
|
dbg_assert(quads_drawing == 0, "called quads_begin twice");
|
|
|
|
quads_drawing++;
|
|
|
|
|
|
|
|
gfx_quads_setsubset(0,0,1,1);
|
|
|
|
gfx_quads_setrotation(0);
|
|
|
|
gfx_quads_setcolor(1,1,1,1);
|
|
|
|
}
|
|
|
|
|
|
|
|
void gfx_quads_end()
|
|
|
|
{
|
|
|
|
dbg_assert(quads_drawing == 1, "called quads_end without quads_begin");
|
|
|
|
draw_quad(true);
|
|
|
|
quads_drawing--;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void gfx_quads_setrotation(float angle)
|
|
|
|
{
|
|
|
|
dbg_assert(quads_drawing == 1, "called gfx_quads_setrotation without quads_begin");
|
|
|
|
rotation = angle;
|
|
|
|
}
|
|
|
|
|
|
|
|
void gfx_quads_setcolorvertex(int i, float r, float g, float b, float a)
|
|
|
|
{
|
|
|
|
dbg_assert(quads_drawing == 1, "called gfx_quads_setcolorvertex without quads_begin");
|
|
|
|
g_QuadColor[i].r = r;
|
|
|
|
g_QuadColor[i].g = g;
|
|
|
|
g_QuadColor[i].b = b;
|
|
|
|
g_QuadColor[i].a = a;
|
|
|
|
}
|
|
|
|
|
|
|
|
void gfx_quads_setcolor(float r, float g, float b, float a)
|
|
|
|
{
|
|
|
|
dbg_assert(quads_drawing == 1, "called gfx_quads_setcolor without quads_begin");
|
|
|
|
g_QuadColor[0] = vec4(r,g,b,a);
|
|
|
|
g_QuadColor[1] = vec4(r,g,b,a);
|
|
|
|
g_QuadColor[2] = vec4(r,g,b,a);
|
|
|
|
g_QuadColor[3] = vec4(r,g,b,a);
|
|
|
|
/*gfx_quads_setcolorvertex(0,r,g,b,a);
|
|
|
|
gfx_quads_setcolorvertex(1,r,g,b,a);
|
|
|
|
gfx_quads_setcolorvertex(2,r,g,b,a);
|
|
|
|
gfx_quads_setcolorvertex(3,r,g,b,a);*/
|
|
|
|
}
|
|
|
|
|
|
|
|
void gfx_quads_setsubset(float tl_u, float tl_v, float br_u, float br_v)
|
|
|
|
{
|
|
|
|
dbg_assert(quads_drawing == 1, "called gfx_quads_setsubset without quads_begin");
|
|
|
|
|
|
|
|
g_QuadTexture[0].x = tl_u;
|
|
|
|
g_QuadTexture[0].y = tl_v;
|
|
|
|
//g_pVertices[g_iVertexEnd].tex.u = tl_u;
|
|
|
|
//g_pVertices[g_iVertexEnd].tex.v = tl_v;
|
|
|
|
|
|
|
|
g_QuadTexture[1].x = br_u;
|
|
|
|
g_QuadTexture[1].y = tl_v;
|
|
|
|
//g_pVertices[g_iVertexEnd + 2].tex.u = br_u;
|
|
|
|
//g_pVertices[g_iVertexEnd + 2].tex.v = tl_v;
|
|
|
|
|
|
|
|
g_QuadTexture[2].x = br_u;
|
|
|
|
g_QuadTexture[2].y = br_v;
|
|
|
|
//g_pVertices[g_iVertexEnd + 1].tex.u = tl_u;
|
|
|
|
//g_pVertices[g_iVertexEnd + 1].tex.v = br_v;
|
|
|
|
|
|
|
|
g_QuadTexture[3].x = tl_u;
|
|
|
|
g_QuadTexture[3].y = br_v;
|
|
|
|
//g_pVertices[g_iVertexEnd + 3].tex.u = br_u;
|
|
|
|
//g_pVertices[g_iVertexEnd + 3].tex.v = br_v;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void rotate(vec3 ¢er, vec3 &point)
|
|
|
|
{
|
|
|
|
vec3 p = point-center;
|
|
|
|
point.x = p.x * cosf(rotation) - p.y * sinf(rotation) + center.x;
|
|
|
|
point.y = p.x * sinf(rotation) + p.y * cosf(rotation) + center.y;
|
|
|
|
}
|
|
|
|
|
|
|
|
void gfx_quads_draw(float x, float y, float w, float h)
|
|
|
|
{
|
|
|
|
gfx_quads_drawTL(x-w/2, y-h/2,w,h);
|
|
|
|
}
|
|
|
|
|
|
|
|
void gfx_quads_drawTL(float x, float y, float width, float height)
|
|
|
|
{
|
|
|
|
dbg_assert(quads_drawing == 1, "called quads_draw without quads_begin");
|
|
|
|
|
|
|
|
vec3 center;
|
|
|
|
center.x = x + width/2;
|
|
|
|
center.y = y + height/2;
|
|
|
|
center.z = 0;
|
|
|
|
|
|
|
|
g_pVertices[g_iVertexEnd].pos.x = x;
|
|
|
|
g_pVertices[g_iVertexEnd].pos.y = y;
|
|
|
|
g_pVertices[g_iVertexEnd].tex.u = g_QuadTexture[0].x;
|
|
|
|
g_pVertices[g_iVertexEnd].tex.v = g_QuadTexture[0].y;
|
|
|
|
g_pVertices[g_iVertexEnd].color = g_QuadColor[0];
|
|
|
|
rotate(center, g_pVertices[g_iVertexEnd].pos);
|
|
|
|
|
|
|
|
g_pVertices[g_iVertexEnd + 1].pos.x = x+width;
|
|
|
|
g_pVertices[g_iVertexEnd + 1].pos.y = y;
|
|
|
|
g_pVertices[g_iVertexEnd + 1].tex.u = g_QuadTexture[1].x;
|
|
|
|
g_pVertices[g_iVertexEnd + 1].tex.v = g_QuadTexture[1].y;
|
|
|
|
g_pVertices[g_iVertexEnd + 1].color = g_QuadColor[1];
|
|
|
|
rotate(center, g_pVertices[g_iVertexEnd + 1].pos);
|
|
|
|
|
|
|
|
g_pVertices[g_iVertexEnd + 2].pos.x = x + width;
|
|
|
|
g_pVertices[g_iVertexEnd + 2].pos.y = y+height;
|
|
|
|
g_pVertices[g_iVertexEnd + 2].tex.u = g_QuadTexture[2].x;
|
|
|
|
g_pVertices[g_iVertexEnd + 2].tex.v = g_QuadTexture[2].y;
|
|
|
|
g_pVertices[g_iVertexEnd + 2].color = g_QuadColor[2];
|
|
|
|
rotate(center, g_pVertices[g_iVertexEnd + 2].pos);
|
|
|
|
|
|
|
|
g_pVertices[g_iVertexEnd + 3].pos.x = x;
|
|
|
|
g_pVertices[g_iVertexEnd + 3].pos.y = y+height;
|
|
|
|
g_pVertices[g_iVertexEnd + 3].tex.u = g_QuadTexture[3].x;
|
|
|
|
g_pVertices[g_iVertexEnd + 3].tex.v = g_QuadTexture[3].y;
|
|
|
|
g_pVertices[g_iVertexEnd + 3].color = g_QuadColor[3];
|
|
|
|
rotate(center, g_pVertices[g_iVertexEnd + 3].pos);
|
|
|
|
|
|
|
|
draw_quad();
|
|
|
|
}
|
|
|
|
|
|
|
|
void gfx_quads_draw_freeform(
|
|
|
|
float x0, float y0,
|
|
|
|
float x1, float y1,
|
|
|
|
float x2, float y2,
|
|
|
|
float x3, float y3)
|
|
|
|
{
|
|
|
|
dbg_assert(quads_drawing == 1, "called quads_draw_freeform without quads_begin");
|
|
|
|
|
|
|
|
g_pVertices[g_iVertexEnd].pos.x = x0;
|
|
|
|
g_pVertices[g_iVertexEnd].pos.y = y0;
|
|
|
|
g_pVertices[g_iVertexEnd].tex.u = g_QuadTexture[0].x;
|
|
|
|
g_pVertices[g_iVertexEnd].tex.v = g_QuadTexture[0].y;
|
|
|
|
g_pVertices[g_iVertexEnd].color = g_QuadColor[0];
|
|
|
|
|
|
|
|
g_pVertices[g_iVertexEnd + 1].pos.x = x1;
|
|
|
|
g_pVertices[g_iVertexEnd + 1].pos.y = y1;
|
|
|
|
g_pVertices[g_iVertexEnd + 1].tex.u = g_QuadTexture[1].x;
|
|
|
|
g_pVertices[g_iVertexEnd + 1].tex.v = g_QuadTexture[1].y;
|
|
|
|
g_pVertices[g_iVertexEnd + 1].color = g_QuadColor[1];
|
|
|
|
|
|
|
|
g_pVertices[g_iVertexEnd + 2].pos.x = x3;
|
|
|
|
g_pVertices[g_iVertexEnd + 2].pos.y = y3;
|
|
|
|
g_pVertices[g_iVertexEnd + 2].tex.u = g_QuadTexture[2].x;
|
|
|
|
g_pVertices[g_iVertexEnd + 2].tex.v = g_QuadTexture[2].y;
|
|
|
|
g_pVertices[g_iVertexEnd + 2].color = g_QuadColor[2];
|
|
|
|
|
|
|
|
g_pVertices[g_iVertexEnd + 3].pos.x = x2;
|
|
|
|
g_pVertices[g_iVertexEnd + 3].pos.y = y2;
|
|
|
|
g_pVertices[g_iVertexEnd + 3].tex.u = g_QuadTexture[3].x;
|
|
|
|
g_pVertices[g_iVertexEnd + 3].tex.v = g_QuadTexture[3].y;
|
|
|
|
g_pVertices[g_iVertexEnd + 3].color = g_QuadColor[3];
|
|
|
|
|
|
|
|
draw_quad();
|
|
|
|
}
|
|
|
|
|
|
|
|
void gfx_quads_text(float x, float y, float size, const char *text)
|
|
|
|
{
|
|
|
|
gfx_quads_begin();
|
|
|
|
while(*text)
|
|
|
|
{
|
|
|
|
char c = *text;
|
|
|
|
text++;
|
|
|
|
|
|
|
|
gfx_quads_setsubset(
|
|
|
|
(c%16)/16.0f,
|
|
|
|
(c/16)/16.0f,
|
|
|
|
(c%16)/16.0f+1.0f/16.0f,
|
|
|
|
(c/16)/16.0f+1.0f/16.0f);
|
|
|
|
|
|
|
|
gfx_quads_drawTL(x,y,size,size);
|
|
|
|
x += size/2;
|
|
|
|
}
|
|
|
|
|
|
|
|
gfx_quads_end();
|
|
|
|
}
|
|
|
|
|
|
|
|
struct pretty_font
|
|
|
|
{
|
|
|
|
float m_CharStartTable[256];
|
|
|
|
float m_CharEndTable[256];
|
|
|
|
int font_texture;
|
|
|
|
};
|
|
|
|
|
|
|
|
pretty_font default_font =
|
|
|
|
{
|
|
|
|
{
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
|
0, 0.421875, 0.359375, 0.265625, 0.25, 0.1875, 0.25, 0.4375, 0.390625, 0.390625, 0.34375, 0.28125, 0.421875, 0.390625, 0.4375, 0.203125,
|
|
|
|
0.265625, 0.28125, 0.28125, 0.265625, 0.25, 0.28125, 0.28125, 0.265625, 0.28125, 0.265625, 0.4375, 0.421875, 0.3125, 0.28125, 0.3125, 0.3125,
|
|
|
|
0.25, 0.234375, 0.28125, 0.265625, 0.265625, 0.296875, 0.3125, 0.25, 0.25, 0.421875, 0.28125, 0.265625, 0.328125, 0.171875, 0.234375, 0.25,
|
|
|
|
0.28125, 0.234375, 0.265625, 0.265625, 0.28125, 0.265625, 0.234375, 0.09375, 0.234375, 0.234375, 0.265625, 0.390625, 0.203125, 0.390625, 0.296875, 0.28125,
|
|
|
|
0.375, 0.3125, 0.3125, 0.3125, 0.296875, 0.3125, 0.359375, 0.296875, 0.3125, 0.4375, 0.390625, 0.328125, 0.4375, 0.203125, 0.3125, 0.296875,
|
|
|
|
0.3125, 0.296875, 0.359375, 0.3125, 0.328125, 0.3125, 0.296875, 0.203125, 0.296875, 0.296875, 0.328125, 0.375, 0.421875, 0.375, 0.28125, 0.3125,
|
|
|
|
0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125,
|
|
|
|
0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125,
|
|
|
|
0, 0.421875, 0.3125, 0.265625, 0.25, 0.25, 0.421875, 0.265625, 0.375, 0.21875, 0.375, 0.328125, 0.3125, 0, 0.21875, 0.28125,
|
|
|
|
0.359375, 0.28125, 0.34375, 0.34375, 0.421875, 0.3125, 0.265625, 0.421875, 0.421875, 0.34375, 0.375, 0.328125, 0.125, 0.125, 0.125, 0.296875,
|
|
|
|
0.234375, 0.234375, 0.234375, 0.234375, 0.234375, 0.234375, 0.109375, 0.265625, 0.296875, 0.296875, 0.296875, 0.296875, 0.375, 0.421875, 0.359375, 0.390625,
|
|
|
|
0.21875, 0.234375, 0.25, 0.25, 0.25, 0.25, 0.25, 0.296875, 0.21875, 0.265625, 0.265625, 0.265625, 0.265625, 0.234375, 0.28125, 0.3125,
|
|
|
|
0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.1875, 0.3125, 0.3125, 0.3125, 0.3125, 0.3125, 0.375, 0.421875, 0.359375, 0.390625,
|
|
|
|
0.3125, 0.3125, 0.296875, 0.296875, 0.296875, 0.296875, 0.296875, 0.28125, 0.28125, 0.3125, 0.3125, 0.3125, 0.3125, 0.296875, 0.3125, 0.296875,
|
|
|
|
},
|
|
|
|
{
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
|
0.2, 0.5625, 0.625, 0.71875, 0.734375, 0.796875, 0.765625, 0.546875, 0.59375, 0.59375, 0.65625, 0.703125, 0.546875, 0.59375, 0.5625, 0.6875,
|
|
|
|
0.71875, 0.609375, 0.703125, 0.703125, 0.71875, 0.703125, 0.703125, 0.6875, 0.703125, 0.703125, 0.5625, 0.546875, 0.671875, 0.703125, 0.671875, 0.671875,
|
|
|
|
0.734375, 0.75, 0.734375, 0.734375, 0.734375, 0.6875, 0.6875, 0.734375, 0.71875, 0.5625, 0.65625, 0.765625, 0.703125, 0.8125, 0.75, 0.734375,
|
|
|
|
0.734375, 0.765625, 0.71875, 0.71875, 0.703125, 0.71875, 0.75, 0.890625, 0.75, 0.75, 0.71875, 0.59375, 0.6875, 0.59375, 0.6875, 0.703125,
|
|
|
|
0.5625, 0.671875, 0.6875, 0.671875, 0.671875, 0.671875, 0.625, 0.671875, 0.671875, 0.5625, 0.546875, 0.703125, 0.5625, 0.78125, 0.671875, 0.671875,
|
|
|
|
0.6875, 0.671875, 0.65625, 0.671875, 0.65625, 0.671875, 0.6875, 0.78125, 0.6875, 0.671875, 0.65625, 0.609375, 0.546875, 0.609375, 0.703125, 0.671875,
|
|
|
|
0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875,
|
|
|
|
0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875,
|
|
|
|
0, 0.5625, 0.671875, 0.734375, 0.734375, 0.734375, 0.546875, 0.71875, 0.609375, 0.765625, 0.609375, 0.65625, 0.671875, 0, 0.765625, 0.703125,
|
|
|
|
0.625, 0.703125, 0.640625, 0.640625, 0.609375, 0.671875, 0.703125, 0.546875, 0.5625, 0.578125, 0.609375, 0.65625, 0.859375, 0.859375, 0.859375, 0.671875,
|
|
|
|
0.75, 0.75, 0.75, 0.75, 0.75, 0.75, 0.84375, 0.734375, 0.6875, 0.6875, 0.6875, 0.6875, 0.5625, 0.609375, 0.640625, 0.59375,
|
|
|
|
0.734375, 0.75, 0.734375, 0.734375, 0.734375, 0.734375, 0.734375, 0.6875, 0.765625, 0.71875, 0.71875, 0.71875, 0.71875, 0.75, 0.734375, 0.6875,
|
|
|
|
0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.796875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.5625, 0.609375, 0.625, 0.59375,
|
|
|
|
0.6875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.703125, 0.703125, 0.671875, 0.671875, 0.671875, 0.671875, 0.671875, 0.6875, 0.671875,
|
|
|
|
},
|
|
|
|
0
|
|
|
|
};
|
|
|
|
|
|
|
|
pretty_font *current_font = &default_font;
|
|
|
|
|
|
|
|
void gfx_pretty_text(float x, float y, float size, const char *text)
|
|
|
|
{
|
|
|
|
const float spacing = 0.05f;
|
|
|
|
|
|
|
|
gfx_quads_begin();
|
|
|
|
|
|
|
|
while (*text)
|
|
|
|
{
|
2007-05-24 20:54:08 +00:00
|
|
|
const int c = *text;
|
2007-05-22 15:03:32 +00:00
|
|
|
const float width = current_font->m_CharEndTable[c] - current_font->m_CharStartTable[c];
|
|
|
|
|
|
|
|
text++;
|
|
|
|
|
|
|
|
gfx_quads_setsubset(
|
|
|
|
(c%16)/16.0f + current_font->m_CharStartTable[c]/16.0f, // startx
|
|
|
|
(c/16)/16.0f, // starty
|
|
|
|
(c%16)/16.0f + current_font->m_CharEndTable[c]/16.0f + 0.001, // endx
|
|
|
|
(c/16)/16.0f+1.0f/16.0f); // endy
|
|
|
|
|
|
|
|
gfx_quads_drawTL(x, y, width * size, size);
|
|
|
|
|
|
|
|
x += (width + spacing) * size;
|
|
|
|
}
|
|
|
|
|
|
|
|
gfx_quads_end();
|
|
|
|
}
|
|
|
|
|
|
|
|
float gfx_pretty_text_width(float size, const char *text)
|
|
|
|
{
|
|
|
|
const float spacing = 0.05f;
|
|
|
|
float width = 0.0f;
|
|
|
|
|
|
|
|
while (*text)
|
|
|
|
{
|
2007-05-24 20:54:08 +00:00
|
|
|
const int c = *text++;
|
2007-05-22 15:03:32 +00:00
|
|
|
width += size * (current_font->m_CharEndTable[c] - current_font->m_CharStartTable[c] + spacing);
|
|
|
|
}
|
|
|
|
|
|
|
|
return width;
|
|
|
|
}
|