ddnet/src/game/client/menu.h

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2007-07-22 11:53:15 +00:00
#ifndef __MENU_H
#define __MENU_H
extern int cursor_texture;
void draw_image_button(void *id, const char *text, int checked, float x, float y, float w, float h, void *extra);
void draw_single_part_button(void *id, const char *text, int checked, float x, float y, float w, float h, void *extra);
void draw_menu_button(void *id, const char *text, int checked, float x, float y, float w, float h, void *extra);
void draw_teewars_button(void *id, const char *text, int checked, float x, float y, float w, float h, void *extra);
int ui_do_key_reader(void *id, float x, float y, float w, float h, int key);
int ui_do_combo_box(void *id, float x, float y, float w, char *lines, int line_count, int selected_index);
int ui_do_edit_box(void *id, float x, float y, float w, float h, char *str, int str_size);
int ui_do_check_box(void *id, float x, float y, float w, float h, int value);
int do_scroll_bar_horiz(void *id, float x, float y, float width, int steps, int last_index);
int do_scroll_bar_vert(void *id, float x, float y, float height, int steps, int last_index);
#endif