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15 lines
325 B
C
15 lines
325 B
C
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#ifndef GAME_CLIENT_COMPONENTS_FREEZEBARS_H
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#define GAME_CLIENT_COMPONENTS_FREEZEBARS_H
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#include <game/client/component.h>
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class CFreezeBars : public CComponent
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{
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void RenderFreezeBar(const int ClientID);
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public:
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virtual int Sizeof() const override { return sizeof(*this); }
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virtual void OnRender() override;
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};
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#endif
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