ddnet/src/engine/shared/console.h

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#ifndef ENGINE_SHARED_CONSOLE_H
#define ENGINE_SHARED_CONSOLE_H
#include <engine/console.h>
#include "memheap.h"
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class CConsole : public IConsole
{
class CCommand : public CCommandInfo
{
public:
CCommand *m_pNext;
int m_Flags;
FCommandCallback m_pfnCallback;
void *m_pUserData;
};
class CChain
{
public:
FChainCommandCallback m_pfnChainCallback;
FCommandCallback m_pfnCallback;
void *m_pCallbackUserData;
void *m_pUserData;
};
int m_FlagMask;
bool m_StoreCommands;
const char *m_paStrokeStr[2];
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CCommand *m_pFirstCommand;
class CExecFile
{
public:
const char *m_pFilename;
struct CExecFile *m_pPrev;
};
CExecFile *m_pFirstExec;
class IStorage *m_pStorage;
static void Con_Chain(IResult *pResult, void *pUserData, int ClientId);
static void Con_Echo(IResult *pResult, void *pUserData, int ClientId);
static void Con_Exec(IResult *pResult, void *pUserData, int ClientId);
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void ExecuteFileRecurse(const char *pFilename);
void ExecuteLineStroked(int Stroke, const char *pStr, const int ClientLevel, const int ClientId);
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FPrintCallback m_pfnPrintCallback;
void *m_pPrintCallbackUserdata;
enum
{
CONSOLE_MAX_STR_LENGTH = 1024,
MAX_PARTS = (CONSOLE_MAX_STR_LENGTH+1)/2
};
class CResult : public IResult
{
public:
char m_aStringStorage[CONSOLE_MAX_STR_LENGTH+1];
char *m_pArgsStart;
const char *m_pCommand;
const char *m_apArgs[MAX_PARTS];
void AddArgument(const char *pArg)
{
m_apArgs[m_NumArgs++] = pArg;
}
virtual const char *GetString(unsigned Index);
virtual int GetInteger(unsigned Index);
virtual float GetFloat(unsigned Index);
};
int ParseStart(CResult *pResult, const char *pString, int Length);
int ParseArgs(CResult *pResult, const char *pFormat);
class CExecutionQueue
{
CHeap m_Queue;
public:
struct CQueueEntry
{
CQueueEntry *m_pNext;
FCommandCallback m_pfnCommandCallback;
void *m_pCommandUserData;
CResult m_Result;
} *m_pFirst, *m_pLast;
void AddEntry()
{
CQueueEntry *pEntry = static_cast<CQueueEntry *>(m_Queue.Allocate(sizeof(CQueueEntry)));
pEntry->m_pNext = 0;
m_pLast->m_pNext = pEntry;
m_pLast = pEntry;
}
void Reset()
{
m_Queue.Reset();
m_pFirst = m_pLast = static_cast<CQueueEntry *>(m_Queue.Allocate(sizeof(CQueueEntry)));
m_pLast->m_pNext = 0;
}
} m_ExecutionQueue;
CCommand *FindCommand(const char *pName, int FlagMask);
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public:
CConsole(int FlagMask);
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virtual CCommandInfo *GetCommandInfo(const char *pName, int FlagMask);
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virtual void PossibleCommands(const char *pStr, int FlagMask, FPossibleCallback pfnCallback, void *pUser) ;
virtual void ParseArguments(int NumArgs, const char **ppArguments);
virtual void Register(const char *pName, const char *pParams, int Flags, FCommandCallback pfnFunc, void *pUser, const char *pHelp, const int Level);
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virtual void Chain(const char *pName, FChainCommandCallback pfnChainFunc, void *pUser);
virtual void StoreCommands(bool Store, int ClientId);
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virtual void ExecuteLine(const char *pStr, const int ClientLevel, const int ClientId);
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virtual void ExecuteFile(const char *pFilename);
virtual void RegisterPrintCallback(FPrintCallback pfnPrintCallback, void *pUserData);
virtual void Print(int Level, const char *pFrom, const char *pStr);
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};
#endif