ddnet/data/editor/jungle_main.rules

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[Jungle]
Index 1
#top
Index 16
Pos 0 -1 EMPTY
Index 96
Pos 0 -1 EMPTY
Random 15
Index 97
Pos 0 -1 EMPTY
Random 15
Index 98
Pos 0 -1 EMPTY
Random 15
#right
Index 21
Pos 1 0 EMPTY
#bottom
Index 52
Pos 0 1 EMPTY
Index 99
Pos 0 1 EMPTY
Random 10
Index 100
Pos 0 1 EMPTY
Random 10
Index 101
Pos 0 1 EMPTY
Random 10
#left
Index 21 XFLIP
Pos -1 0 EMPTY
#corner top-right
Index 5
Pos 0 -1 EMPTY
Pos 1 0 EMPTY
#corner top-left
Index 5 XFLIP
Pos 0 -1 EMPTY
Pos -1 0 EMPTY
#corner bottom-left
Index 37 XFLIP
Pos 0 1 EMPTY
Pos -1 0 EMPTY
Index 39 XFLIP
Pos 0 1 EMPTY
Pos -1 0 EMPTY
Random 2
#corner bottom-right
Index 37
Pos 0 1 EMPTY
Pos 1 0 EMPTY
Index 39
Pos 0 1 EMPTY
Pos 1 0 EMPTY
Random 2
#inside corner top-right
Index 54
Pos -1 1 EMPTY
Pos -1 0 FULL
Pos 0 1 FULL
Index 53 XFLIP
Pos -1 1 EMPTY
Pos -1 0 FULL
Pos 0 1 FULL
Random 2
#inside corner top-left
Index 54 XFLIP
Pos 1 1 EMPTY
Pos 1 0 FULL
Pos 0 1 FULL
Index 53
Pos 1 1 EMPTY
Pos 1 0 FULL
Pos 0 1 FULL
Random 2
#inside corner bottom-left
Index 48 XFLIP
Pos 1 -1 EMPTY
Pos 1 0 FULL
Pos 0 -1 FULL
Index 49
Pos 1 -1 EMPTY
Pos 1 0 FULL
Pos 0 -1 FULL
Random 3
Index 50 YFLIP
Pos 1 -1 EMPTY
Pos 1 0 FULL
Pos 0 -1 FULL
Random 3
#inside corner bottom-right
Index 48
Pos -1 -1 EMPTY
Pos -1 0 FULL
Pos 0 -1 FULL
Index 49 XFLIP
Pos -1 -1 EMPTY
Pos -1 0 FULL
Pos 0 -1 FULL
Random 3
Index 51 YFLIP
Pos -1 -1 EMPTY
Pos -1 0 FULL
Pos 0 -1 FULL
Random 3
#right bottom
Index 22
Pos -1 0 EMPTY
Pos -1 1 FULL
Pos 0 1 FULL
#left bottom
Index 22 XFLIP
Pos 1 0 EMPTY
Pos 1 1 FULL
Pos 0 1 FULL
#top corner right 2
Index 33
Pos 0 -1 EMPTY
Pos 1 0 EMPTY
Pos 1 1 FULL
#top corner left 2
Index 32
Pos 0 -1 EMPTY
Pos -1 0 EMPTY
Pos -1 1 FULL
NewRun
2014-10-20 22:59:08 +00:00
#random bricks
Index 66
Pos 0 0 INDEX 1
Pos 0 1 NOTINDEX -1
Pos 0 -1 NOTINDEX -1
Pos 1 0 NOTINDEX -1
Pos -1 0 NOTINDEX -1
Random 200
2014-10-20 22:59:08 +00:00
Index 67
Pos 0 0 INDEX 1
Pos 0 1 NOTINDEX -1
Pos 0 -1 NOTINDEX -1
Pos 1 0 NOTINDEX -1
Pos -1 0 NOTINDEX -1
Random 200
Index 68
Pos 0 0 INDEX 1
Pos 0 1 NOTINDEX -1
Pos 0 -1 NOTINDEX -1
Pos 1 0 NOTINDEX -1
Pos -1 0 NOTINDEX -1
Random 400
NewRun
#random big bricks
Index 64
Pos 0 0 INDEX 1
Pos 1 0 INDEX 1
Pos 0 1 INDEX 1
Pos 1 1 INDEX 1
Pos -1 0 NOTINDEX -1
Pos 0 -1 NOTINDEX -1
Pos 0 2 NOTINDEX -1
Pos 2 0 NOTINDEX -1
Random 300
NewRun
#remove overlaps
Index 1
Pos 0 0 INDEX 64 OR 69
Pos -1 0 INDEX 64 OR 69
Index 1
Pos 0 0 INDEX 64 OR 69
Pos -1 -1 INDEX 64 OR 69
Index 1
Pos 0 0 INDEX 64 OR 69
Pos 0 -1 INDEX 64 OR 69
NewRun
#fill bones
Index 65
Pos -1 0 INDEX 64
Index 80
Pos 0 -1 INDEX 64
Index 81
Pos -1 -1 INDEX 64
[Jungle dark]
Index 13
#top
Index 26
Pos 0 -1 EMPTY
#right
Index 25
Pos 1 0 EMPTY
#bottom
Index 10
Pos 0 1 EMPTY
#left
Index 24
Pos -1 0 EMPTY
#corner top-right
Index 9
Pos 0 -1 EMPTY
Pos 1 0 EMPTY
#corner top-left
Index 8
Pos 0 -1 EMPTY
Pos -1 0 EMPTY
#corner bottom-left
Index 40
Pos 0 1 EMPTY
Pos -1 0 EMPTY
#corner bottom-right
Index 41
Pos 0 1 EMPTY
Pos 1 0 EMPTY
#inside corner top-right
Index 12
Pos -1 1 EMPTY
Pos -1 0 FULL
Pos 0 1 FULL
#inside corner top-left
Index 11
Pos 1 1 EMPTY
Pos 1 0 FULL
Pos 0 1 FULL
#inside corner bottom-left
Index 27
Pos 1 -1 EMPTY
Pos 1 0 FULL
Pos 0 -1 FULL
#inside corner bottom-right
Index 28
Pos -1 -1 EMPTY
Pos -1 0 FULL
Pos 0 -1 FULL
NewRun
#random bricks
Index 29
Pos 0 0 INDEX 13
Pos 0 1 NOTINDEX -1
Pos 0 -1 NOTINDEX -1
Pos 1 0 NOTINDEX -1
Pos -1 0 NOTINDEX -1
Random 400
Index 42
Pos 0 0 INDEX 13
Pos 0 1 NOTINDEX -1
Pos 0 -1 NOTINDEX -1
Pos 1 0 NOTINDEX -1
Pos -1 0 NOTINDEX -1
Random 150
Index 43
Pos 0 0 INDEX 13
Pos 0 1 NOTINDEX -1
Pos 0 -1 NOTINDEX -1
Pos 1 0 NOTINDEX -1
Pos -1 0 NOTINDEX -1
Random 150
Index 44
Pos 0 0 INDEX 13
Pos 0 1 NOTINDEX -1
Pos 0 -1 NOTINDEX -1
Pos 1 0 NOTINDEX -1
Pos -1 0 NOTINDEX -1
Random 150
Index 45
Pos 0 0 INDEX 13
Pos 0 1 NOTINDEX -1
Pos 0 -1 NOTINDEX -1
Pos 1 0 NOTINDEX -1
Pos -1 0 NOTINDEX -1
Random 150